secondary fire and chargeup?
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- Posts: 213
- Joined: Wed Dec 01, 2004 7:30 pm
secondary fire and chargeup?
I dont know if there's a tut on files, but that's down right now, and I can only think of ehre to post this, How do you give secondary fire and a chargup to weapons? I NEED to know this for a mod I'm making, and it would help alot. Thanks in advance.
So far, no one's been able to give secondary fire to a weapon, other than vehicle weapons. And if by charge up, you mean you want to hold the trigger button and have the projectile charge up, you just open up the weapos tag in hmt, then change the charge time from zero to however long you want the shot to charge.
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- Posts: 213
- Joined: Wed Dec 01, 2004 7:30 pm
Edit: nvm, I found the tut, but I need to be able to add it to several weapons at once, also, how would I change the charged shots properties? I may want to make them into whole new shots, I want to have three options of fire on the weaps, because I'm making it slightly resemble another game, where each gun has three choises to shoot. So, please help me if you know how to add a third shot option to a handheld weapon.