Invincibility when getting blown up

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NST001NS001





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Invincibility when getting blown up

Post by NST001NS001 »

hello. I waz wondering if anyone could help me with something. I'm starting to do halo jump movies. I want to be invincible so i will survive to see the explosion and how high i will go. Plz help. Invinciblity. I already modded the SP map on Halo: Trial so I will not die falling. :D :cry: :?:
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Edwin





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Post by Edwin »

get HMT

open the map you wish to make the change(s) on

edit the Damage tags (!jpt) so that the various explosives do a damage of 0.00001 or something, (0 wont work for some reason)
"If you go to Z'ha'dum you will die."
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Edwin





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Post by Edwin »

except then his arms are stiff and you run into things ur 15 feet away from.
"If you go to Z'ha'dum you will die."
maegus15





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Post by maegus15 »

Do you mean live through the Banshee when it exsplodes? Because thats impossible even if you where unvicable. I recorded a elite getting blown up in a Banshee and slowed it down frame by frame, IT showed up as the Elite dyeing BEFORE the Banshee Blows up.

But to anser your Q.....

Open up HMT

Go to Collition Model

Open up the tag named: charictars\cyborg\cyborg

Go to the matirials box and click on 0

2 numbers will come up bellow the Martirials box in 2 other boxes

Turn them both to 0

Now Select the Matirial Box again and Select 1

Do the same as last time

Keep doing this with all the Matirial numbers. You are now invisable.... Have fun!
EqUiNoX





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Post by EqUiNoX »

Edwin wrote:get HMT

open the map you wish to make the change(s) on

edit the Damage tags (!jpt) so that the various explosives do a damage of 0.00001 or something, (0 wont work for some reason)
that is the stupidest thing I have ever heard...

1. Open Up HMT
2. Goto the Colision Model Tag
3. Swap The cyborg (i think it has the mp on it) with the colition model of the rock...
4. close the map and have fun.

or you can do what ICEFIRE said, but this is faster....
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Edwin





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Location: Z'ha'dum

Post by Edwin »

Equinox wrote:
Edwin wrote:get HMT

open the map you wish to make the change(s) on

edit the Damage tags (!jpt) so that the various explosives do a damage of 0.00001 or something, (0 wont work for some reason)
that is the stupidest thing I have ever heard...

1. Open Up HMT
2. Goto the Colision Model Tag
3. Swap The cyborg (i think it has the mp on it) with the colition model of the rock...
4. close the map and have fun.

or you can do what ICEFIRE said, but this is faster....
and that's even dumber, again you have the problem of stiff arms and running into things ur not toutching.
"If you go to Z'ha'dum you will die."
EqUiNoX





Posts: 1929
Joined: Sat Feb 07, 2004 11:08 am
Location: Bantron, USA

Post by EqUiNoX »

then swap it will something small...such as the door...but this is way easier then making the damage 0 for everything...
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