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				The Nuke for Bloodgulch
				Posted: Mon Mar 01, 2004 11:31 am
				by alpha112
				The Nuke in Blood Gulch PAL Version
This is basically the PoA explosion on the Maw inserted into Blood Gulch. It replaces the frag grenade and the rocket launcher explosions.
Thanks to everybody on the scene who has helped me and who made the original Nuke mod.
If anyone wants any variations on this, please post/email me and I'll do my best.
			 
			
					
				
				Posted: Mon Mar 01, 2004 10:44 pm
				by Halo117
				Wow, that sounds cool!
Its just to sad im at scool right now :/
			 
			
					
				
				Posted: Tue Mar 02, 2004 6:23 am
				by Halo117
				Okay, my Bloodgultch map is down, but i tried it en Battle Creak, but that woulden't work. Its just for BG right?
			 
			
					
				
				Posted: Tue Mar 02, 2004 10:11 am
				by alpha112
				Yeh its just for BG at the moment, but I could port it to another level if it is wanted.
			 
			
					
				
				Posted: Tue Mar 02, 2004 10:21 am
				by Halo117
				If you could do Sidewinder it would be cool:)
			 
			
					
				
				Posted: Wed Mar 17, 2004 6:54 pm
				by dabomb
				this mod kicks ass 

 ! way to go!
 
			
					
				
				Posted: Fri Apr 02, 2004 10:12 am
				by Kamatzu
				Is this my BG Nuked mod for PC converted or something? Because if it is i sadly have no modchip to play it XB  

 
			
					
				
				Posted: Sat Apr 03, 2004 9:30 am
				by alpha112
				This is basically the same as most nuke mods, but I did it from scratch, so the answer to your question is no, not really because I haven't seen your mod (I don't have HPC  

 ).
EDIT: I just looked at you mod (looks gr8 btw): mine's not as good as that, but if you could tell me how you did it I might be able to port it.
 
			
					
				
				Posted: Mon Apr 12, 2004 1:48 am
				by Kamatzu
				Well in PC the Library has the same weapon model data pointers as blood gulch, so it points to blood gulch's model data isntead of the old levels like most models...Some models just point to the right model data sometimes  

, but mine was with map rebuilding, something Xbox modders have yet to use  

 You will see the joy of rebuilding soom i hope  

 
			
					
				
				Posted: Thu Apr 15, 2004 11:05 pm
				by PowerCrunch
				where do u get the chip to transfer mods to xbox? and how do u use it? Srry if its off topic.  

 
			
					
				Re:
				Posted: Sun Apr 19, 2009 2:39 am
				by HyP3rAcT1v
				PowerCrunch wrote:where do u get the chip to transfer mods to xbox? and how do u use it? Srry if its off topic.  

 
Uh you could softmod it for free if you had a PC. It has to be a PC not a Laptop because Laptops don't have IDE cables.
Don't worry no soldering or money required  

 . But not if you don't have a Torx 20 screwdriver 

 .
Here it is :
http://www.boards.ie/vbulletin/showthre ... 2055256404
After you have successfully done that boot up your X-Box into Unleash X and go to System, Misc, put Halo 1 X-box game in the DVD Drive and Select Copy Game Disc.
After you have done that plug your X-Box into your network with a Cat5 cable note the IP Address that is in the bottom left of your screen. DO NOT DOWNLOAD FILEZILLA! Instead load up Internet Explorer and type: "
ftp://xbox:xbox@yourxboxipaddress/E/Games/Halo/maps/" (wthout quotes)
Then you put the maps that you downloaded there. To PPF patch it, right click the map that you are gonna patch on your X-Box, and select Copy To Folder and make a folder on your Desktop called PPF Patch This or whatever and select it and it will start copying the file off your X-Box onto your PC. Then PPF patch it. Then transfer the map to your X-Box and load up Halo from Games and have fun playing!
If this should not be posted I will delete my post.
 
			
					
				Re: The Nuke for Bloodgulch
				Posted: Sun Apr 19, 2009 4:59 am
				by mtxboxfreak
				Welcome to 
HaloMods.
Your first post was a 5 year bump in reply to an offtopic post. 
