Hey people,
Well recently I've been on the run trying to find a job. But due to my current location in Canada that is a very difficult task for someone in my field of expertise.
So I've got to leave the community for a while, might be 2 weeks, might be a month.
Sadly this also means Engineer is on ice until I return to the city. Suffice to say I can't really work on it where I'm going.
You have the HEK to entertain your needs, and I've imparted my knowledge of some of its coll workings to the right people. You'll have your longsword bombers, new vehicles and biped models before you know it.
Have a good time modding, I want to see some freaky cool shit by the time I get back.
Later,
Berkano
Berkano, Leaving for a while
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Indeed it does make collision models.
Though I will still make Engineer for the purpose of rapidly being able to put a vehicle or new biped model together. Mount points, firing points and all.
Doing all that tag editing manually is slow and hard to visualize.
So Engineer won't be as ground-breaking as it had been originally planned but on the plus side, its gonna be a lot easier to develop.
Though I will still make Engineer for the purpose of rapidly being able to put a vehicle or new biped model together. Mount points, firing points and all.
Doing all that tag editing manually is slow and hard to visualize.
So Engineer won't be as ground-breaking as it had been originally planned but on the plus side, its gonna be a lot easier to develop.