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unlock engineer in Halo...? (how?)
Posted: Fri Dec 17, 2004 6:24 pm
by Angry_Monk
just so you know i did search the forums and did not find an answer to my question.
i heard somewhere that you can unlock/view an engineer in Halo 1....using a mod or something. can anyone clearify this or help me out? i did find one post about this but that did not make sence let alone help me. basically i would like to know how to do this. thanks
Posted: Fri Dec 17, 2004 7:23 pm
by smellylobster
0mg y0u f'ing nUb, you don't know how to do this?????
I'm just joking. I've never heard of this either. What do you mean by halo engineer?
Posted: Fri Dec 17, 2004 7:25 pm
by Demon_Hunter
its a taken out covenant creature,he works on everything electronic,even the covie weapons,hes in The Silent Cartographer,just go into HMT and swap the marine meta with the engineer and ur marines will be enginners,the engineers are funny
Posted: Fri Dec 17, 2004 9:07 pm
by QubeMaster
Could you post a picture please? (if they still are in the game which I doubt very much)
Posted: Sat Dec 18, 2004 6:57 am
by Angry_Monk
i know people are going to call me a n00b for what i'm about to say (i have no halo programming/modding knowlegde...just a basic idea of how to apply mods)...
a) what is HTM?
b) what is the "marine meta" and how do you swap it for the engineer?
thanks, again.
Posted: Sat Dec 18, 2004 8:23 am
by smellylobster
HMT is Halo Map Tools, you can get it at the fileforums when they get back up
You just open up b30.map with HMT from your halo maps folder and click on the Actv - Actor Variants
You will then see all the names of the models in this map, including the engineer. click the engineer and next to meta you'll see a hex value in the textbox
Copy it and paste it into the marines meta.
Then save and close.
Here are screenshots.
his blubber pulsates, I love it.
Posted: Sat Dec 18, 2004 10:25 am
by Angry_Monk
thats cool, what if you replaced the grunt's code with the engineer code? would they try and kill you?
Posted: Sun Dec 19, 2004 8:54 am
by implaying885
looks like a blue flood

Posted: Sun Dec 19, 2004 7:13 pm
by M
Angry_Monk wrote:thats cool, what if you replaced the grunt's code with the engineer code? would they try and kill you?
Hmm... I wonder... I'm gonna go meta-swap the Elites with the Engineers and see what happens...
Hahah, the Elites became invisible (not invisible as in cloaked, I mean invisible as they can't be damaged/affected/seen in the game, period) and didn't move or attack. I know this because my reticle would sometimes turn red when it was pointed at empty air.
Posted: Mon Dec 20, 2004 1:38 pm
by {XS}Elite
implaying885 wrote:looks like a blue flood

i thought that
it looks like the carrier

Posted: Mon Dec 20, 2004 2:42 pm
by Rallos
or you can swap the cyborg bibed with it and play as an engineer

Posted: Mon Dec 20, 2004 2:56 pm
by Spartan III
[quote="M
Posted: Mon Dec 20, 2004 3:34 pm
by KoMatik
swap the cyborg biped over the marines so u got an army of spartans. vie tried this but they screw up and walk slow
Posted: Mon Dec 20, 2004 5:02 pm
by EqUiNoX
yes, and they are very weak for some reason, it is probably because of it's damage resistance code srays the same...

Posted: Mon Dec 20, 2004 6:41 pm
by Rallos
yeah, stupid wimps with bad aim...