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Posted: Sat May 15, 2004 3:47 pm
by Danke
Mine says that too and still compiles. I dunno. I know that there aren't any models or bipeds for any character but cyborg and _mp. You'd have to have cyborg AI. I assume you already have that though. Hm. I'm not sure. It should compile just a little bit after that error.
Image

Posted: Sat May 15, 2004 6:50 pm
by BEEF!!!
It was mentioned over at the GBX forums that the toolbeta.map was sumthing that was used by the devs. Not important, ignore it.

EDIT:
SSJeenyus Over at GBX forums wrote:Ok, I asked the same question about the toolbeta. Its not important, just forget about it. Apparently, something the devs used.

building blocks and logs

Posted: Sun Jul 11, 2004 9:33 am
by Known2rape
Can some one please gimme a link to a download that has the building blocks and logs so i can make some crazy stuff lots of ideas for bg

Posted: Sun Jul 11, 2004 11:23 am
by Known2rape
this site is messed u go to files forum and it has a error...wtf^[/url]

Posted: Thu Jul 15, 2004 3:30 pm
by MrMurder
Hey ive posted a panel pack for all levels in the files download section if you download it it should have all you need panel wise.
As for the fallen tree just open your bg map in sparkedit and select a scenery piece the go to the swap box and scroll down to the tree log and click to swap ok.
Thanks for your time.

Posted: Thu Jul 15, 2004 8:13 pm
by [users]Evolved
yea, mrmurder's panel pack, kicks ass!

Re: building blocks and logs

Posted: Fri Jul 16, 2004 11:00 am
by xorange
known2rape wrote:Can some one please gimme a link to a download that has the building blocks and logs so i can make some crazy stuff lots of ideas for bg
That's a pretty distastefull name there, man. :shock:
I'm down with shock-value and all, but "known2rape" is nothing but pointlessly over the top.
I'm guessing you're very young & immature. (No offense to other kids, who have more sense.)
You definitely won't be getting any help from me....so, sucks to be you.