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Re: About machines!
Posted: Mon May 03, 2004 12:00 pm
by Pwn4g3
rabiv88 wrote:Does any1 have a clue on how to make a machine not open when u go up to it? I wanted to use the giant doors to make a kik ass mod, but was wonderin how to make the machines not open, so any help is greatly appreciated....
Just a guess, but use HHT to change the mod2 dependency to that of the door, and then whatever item you've changed the dependency of should become the door, but you'll also have to change the coll to the proper collision model....
xinject noob needs help
Posted: Fri Jun 18, 2004 10:48 am
by FATALity911
Alright i just downloaded xinject 2.8 by pokecancer and this is totally noobish but how do i open a map to make changes to metas?
Posted: Fri Jun 18, 2004 12:04 pm
by `six
The same way you would open a map with any program .. grab a cache file from your x,y,z directory of your XBox (named cache00*.map) .
Multiplayer maps are cache003.map through cache004.map
Posted: Fri Jun 18, 2004 12:15 pm
by frozenflames
Negative-
The MP maps are 003-005
SP 000-001
ui - 002