Page 1 of 1

SP > MP Tutorial

Posted: Sat Apr 04, 2009 9:46 am
by nintendo9713
I'm sure one existed a while back but can't seem to find one. If anyone knows a link to one, I would like to convert a few bsp's to multiplayer on halo 1 xbox to test a few things. Thanks for any help.

Re: SP > MP Tutorial

Posted: Sat Apr 04, 2009 9:53 am
by mtxboxfreak
I don't remember there ever being such a tutorial for xbox, but I could be wrong.

It might actually be possible to do with Arsenic though.

Re: SP > MP Tutorial

Posted: Sat Apr 04, 2009 10:05 am
by nintendo9713
DECOY posted a tutorial for doing it with PC maps a LONG time ago, but I can't find it. And I'm not sure how similar HMT works with HPC and H1Xbox maps. But if it was possible through HMT and HHT on PC maps, should it be possible to do it with Xbox maps?

EDIT:

Found this tutorial in the halo pc section: SP > MP

Could this work doing an xbox map?

Re: SP > MP Tutorial

Posted: Sat Apr 04, 2009 10:28 am
by mtxboxfreak
nintendo9713 wrote:And I'm not sure how similar HMT works with HPC and H1Xbox maps. But if it was possible through HMT and HHT on PC maps, should it be possible to do it with Xbox maps?
I didn't know HMT could rebuild xbox maps, although HHT can I don't know if it's compatible with SP>MP conversions. Xbox maps are somewhat different that PC maps so even if a tool supports PC SP>MP it isn't trivial to also support Xbox SP>MP.
nintendo9713 wrote:Found this tutorial in the halo pc section: SP > MP

Could this work doing an xbox map?
I'm skeptical, but I suppose you could try. At least to see how far you could get.

EDIT: Actually I just tried with Arsenic and it's INSANELY easy to do... I'll write you some instructions now.

Re: SP > MP Tutorial

Posted: Sat Apr 04, 2009 10:56 am
by mtxboxfreak

Re: SP > MP Tutorial

Posted: Sat Apr 04, 2009 6:44 pm
by nintendo9713
Thank you. So much.
If anyone finds this useful I'll post it in the Tutorials section, although it's going to be obsolete when Arsenic's built-in tag editor is finished.
What...? Will it be possible?

Re: SP > MP Tutorial

Posted: Sat Apr 04, 2009 9:13 pm
by kibito87
Geez, I guess Arsenic does make it much easier to do. That's basically all my work wrapped up in a single program. If only it had been that easy all along. :D

Re: SP > MP Tutorial

Posted: Sun Apr 05, 2009 7:28 am
by mtxboxfreak
nintendo9713 wrote:
mtxboxfreak wrote:it's going to be obsolete when Arsenic's built-in tag editor is finished.
What...? Will it be possible?
Well what I mean is that eventually you'll just be able to edit the sbsp reflexive in the scenario from right inside Arsenic, which makes the whole "conversion" totally trivial since there's no need to mess around with Guerilla/HaloCE.
kibito87 wrote:If only it had been that easy all along.
Ha, that wouldn't have been any fun. :P

Re: SP > MP Tutorial

Posted: Sun Apr 05, 2009 9:19 am
by kibito87
mtxboxfreak wrote:
nintendo9713 wrote:
mtxboxfreak wrote:it's going to be obsolete when Arsenic's built-in tag editor is finished.
What...? Will it be possible?
Well what I mean is that eventually you'll just be able to edit the sbsp reflexive in the scenario from right inside Arsenic, which makes the whole "conversion" totally trivial since there's no need to mess around with Guerilla/HaloCE.
kibito87 wrote:If only it had been that easy all along.
Ha, that wouldn't have been any fun. :P
Ya know...I may just make a tutorial on how to do this using HHT only. That way, people who can't use the new Arsenic...(like me) will be able to do conversions. Although I have other ways of going about it that are easier, I think everybody at this point deserves to see how it's done using perfectly public tools.

Re: SP > MP Tutorial

Posted: Sun Apr 05, 2009 1:25 pm
by mtxboxfreak
Sounds good, you should do it. I haven't used hht for so long. :|