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Rain or Snow for xbox?
Posted: Sun May 16, 2004 12:46 pm
by ЀL
Does anybody know how to get Rain or Snow on xbox. Maybe give a little tut on how
Posted: Mon May 17, 2004 4:21 pm
by ЀL
Does anybody know plz im makeing a kick ass mod but it would be a lot better with rain plz
Posted: Mon May 17, 2004 5:29 pm
by XboxSysMods
Hey... ЀL
Posted: Mon May 17, 2004 6:51 pm
by ЀL
Thank u so much!!!

Havent been to that site to ages didnt know they changed it to haloscene.com
Posted: Mon May 17, 2004 7:21 pm
by Excal
its a weather effect -- extract from aotcr and rebuilb the map with it
Posted: Tue May 18, 2004 6:07 am
by XboxSysMods
No problem dude, just glad I was able to help out!
XboxSysMods

Posted: Tue May 18, 2004 11:54 am
by Spammy
Excalibur wrote:its a weather effect -- extract from aotcr and rebuilb the map with it
This is an xbox map. You can't rebuild xbox maps, yet(one can always hope

)
Posted: Mon Jul 26, 2004 5:57 am
by Hitman
what do you download the rain to and then how do you put it in bg
Posted: Mon Jul 26, 2004 8:05 am
by Spammy
Weather effects take a while to do because it isn't just injecting the meta.
A short tut on weather particle injection: Extract a weather particle(rain tag) from a map such as 343 GS. Extract all the dependencies and inject and link them in your workmap. Now, open your workmap in a hex editor. Do a search for niar. The first value it comes to should have niar and then some 00's followed by ff's. Find the identifier of the rain tag you injected. Type the identifier of your rain tag into the ff values. Next, do a search in your hex editor for whatever the name of the rain tag is(i.e.:levels\c10\swamp bugs and rain). When it finds it, write down the offset that string is located at. Now, use HXE's reflexive calculator. Type in your workmaps magic. Type in the strings offset in the offset box. Click offset to reflexive. Copy that reflexive down. Go back into your map with a hex editor. Go to the niar that had the ff's that you changed to the identifier. Right after the word niar, type in your reflexive. Save it and try it out. Sometimes, the rain won't show up for some reason so you might have to check the things you injected.
Whew, not so short of a tutorial I guess. Oh well hope that all helps.
Posted: Sun Sep 26, 2004 1:27 pm
by XxBAOxX
hello....ive injected all the necessary dependencies for the rain weather effect...i can see rain when playing in bloodgulch....the problem is that i only see it on 1st player hub.....not on 2nd player.....kinda wierd actually....i took the meta recursively from 343 guilty spark and injected everything manually....can anybody help me...would be much appreciated...
Posted: Sun Sep 26, 2004 2:42 pm
by mrhyperpenguin
Spammy wrote:This is an xbox map. You can't rebuild xbox maps, yet(one can always hope

)
i hear from CLuis that HHT v5 can rebuild xbox maps
and from a post i made, rebuilding sounds easy
link
http://www.halomods.com/forums/viewtopic.php?t=15599
Posted: Sun Sep 26, 2004 4:52 pm
by XxBAOxX
btw i used bg map....can anybody plz help me...??....plzplzplz
Posted: Sun Sep 26, 2004 8:00 pm
by swese44
That sounds like a weird problem, I'd just try it again. Save the meta recursively with HHT4, then use HHT4 again to recursively inject it to the new map instead of doing it manually, though you will have to use trashbash. Then go under BSP dependencies (HHT4 again) and point the [rain] Weather to the injected rain. Real simple, that's the same way I put rain into Flood Gulch.
Thanks to pokecancer for that tip.
Posted: Sun Sep 26, 2004 11:42 pm
by XxBAOxX
seems simple but in reality something very bad is happening.....hmmmm....ive done what you said...except trash bash.....maybe thats what im doing wrong....not using it?
Posted: Mon Sep 27, 2004 11:07 am
by Spammy
Trashbash is only if you are making and using a ppf for it(and possibly if you compress it. I dont really know about that). If you inject at EOF(I.e. make a new tag with HHT4) it should work right away when you upload the cache to the xbox.
Posted: Tue Sep 28, 2004 2:42 pm
by XxBAOxX
will do...thanx bud.....