Converting PC to Xbox
Posted: Sat May 01, 2004 5:00 pm
Before you jump on me, just listen real quick.
Well, as far as I've understood it, a major problem in porting PC maps to Xbox has been the fact that PC maps are split into 3 files (map.map bitmaps.map and sounds.map).
However, HEK created maps will not have this property. They will all be self-contained as a single map(or at least, thats what it appears to me).
How hard do you all think it will be to convert HEK created maps to Xbox?
I don't have a lot of experience with the differences, but I do know the bitmaps are in a different format and many things are stored differently, but is it at least feasible now?
Hopefully,
-RunningRiot
Well, as far as I've understood it, a major problem in porting PC maps to Xbox has been the fact that PC maps are split into 3 files (map.map bitmaps.map and sounds.map).
However, HEK created maps will not have this property. They will all be self-contained as a single map(or at least, thats what it appears to me).
How hard do you all think it will be to convert HEK created maps to Xbox?
I don't have a lot of experience with the differences, but I do know the bitmaps are in a different format and many things are stored differently, but is it at least feasible now?
Hopefully,
-RunningRiot