HCE and new levels (like The Void)
Posted: Fri Apr 23, 2004 11:35 pm
I knew this time would come
The problem is, HCE reads the cache level name (for The Void its putput) and then get all the information from the ini file (putput.ini)
But The Void has nothing to do with Chiron
So what I was thinking (and tested):
The header has alot of empty stuff,
I've added the text 'The Void' in the cache file at position 0x100 (so in the header)
Halo still loads the level as normal
But this would mean that new levels can have their own custom title
So then they could add a custom ini file for HCE
Or somebody else can make it, but then you can still use the custom levels and swap stuff yourself
Any of the modders, tell me your ideas here

The problem is, HCE reads the cache level name (for The Void its putput) and then get all the information from the ini file (putput.ini)
But The Void has nothing to do with Chiron
So what I was thinking (and tested):
The header has alot of empty stuff,
I've added the text 'The Void' in the cache file at position 0x100 (so in the header)
Halo still loads the level as normal
But this would mean that new levels can have their own custom title
So then they could add a custom ini file for HCE

Or somebody else can make it, but then you can still use the custom levels and swap stuff yourself
Any of the modders, tell me your ideas here
