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AOTCR/BG mod idea

Posted: Wed Apr 07, 2004 1:43 pm
by ill nino
hi im was recently reading about converting sp maps to mp but since thats not possible on xbox at the moment i was thinking of finally starting on my first big project. i want to make bg covered with snow and see if i can import that bridge and maybe make a stairway to it. im just running through ideas right now..........just wondering is this even possible? i know i cant add snow falling ( damn triggers ) but importing the bridge and snow? how bout that? if it is possible i may need some help like for rebuidling maps. thanks

Posted: Fri Apr 16, 2004 12:26 pm
by Spammy
Ok from what I know, you may be able to import snow. Cluis has imported rain into BG. The bridge you can't import as it is not scenery but part of the BSP. Get HMT3.5 if you don't have it already, Sparkedit and Halo Hacker Tools for changing dependencies.

Posted: Fri Apr 16, 2004 1:36 pm
by ill nino
Spammy wrote:Ok from what I know, you may be able to import snow. Cluis has imported rain into BG. The bridge you can't import as it is not scenery but part of the BSP. Get HMT3.5 if you don't have it already, Sparkedit and Halo Hacker Tools for changing dependencies.
really rain? im very intrested. im not so intrested in this mod as much as i used to be due to the fact that i cant do much or really quite can't get the grip on hmt but i am working on a ninja gaiden mod with swords and helath packs in the shape of great spirit exlixers and incendary shuriken as plama grenades. i have modeled the dragon sword and the black dragon hehe im time ill be done
edit: i kinda noticed that the bridge wasnt scenery :( lol

Posted: Fri Apr 16, 2004 5:23 pm
by Spammy
Lol

Posted: Sat Apr 17, 2004 2:41 am
by alpha112
I think it may be possible to convert sp to mp on xbox provided you know a lot about hex editing. Basically you have to extract the header, bsp and raw meta then correct a lot of pointers then add padding to make it up to the right size, but it should be possible.

Posted: Sat Apr 17, 2004 5:56 am
by adamf_07
alpha112 wrote:I think it may be possible to convert sp to mp on xbox provided you know a lot about hex editing. Basically you have to extract the header, bsp and raw meta then correct a lot of pointers then add padding to make it up to the right size, but it should be possible.
I just wish someone would take the time to do it. :(