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New mod with building blocks
Posted: Thu Feb 26, 2004 9:43 pm
by icanttype
Posted: Sat Feb 28, 2004 3:58 pm
by silencer88
thats pretty cool
Posted: Sat Feb 28, 2004 4:31 pm
by maca_§
yes but how on earth will u make it up that 90degree slope
Posted: Sun Feb 29, 2004 11:25 am
by icanttype
you dont go up you fall down the red and blue teles go up there and all player spawns are there
Posted: Sun Feb 29, 2004 12:32 pm
by ReTaRdEd WaNtAbE
but i made a rock all the way up in the sky and a tel to it and it wasnt there
is there a a hight i cant go

Posted: Sun Feb 29, 2004 7:13 pm
by maca_§
ohhh so of the spawn points and all that are there
kool!

Posted: Mon Mar 01, 2004 12:00 pm
by icanttype
yes there is a limit of how high you can go luckily i got to the highest point there is when you jump up there you hit the top of the level its sweet
Posted: Mon Mar 01, 2004 1:48 pm
by icanttype
an update

and if anyone can import these into Boarding action it would be awesome i've been trying but it isnt working very good at all
Posted: Mon Mar 01, 2004 2:51 pm
by KRACKA
I love the way that looks...are you going to post it for download when it is done?
Posted: Mon Mar 01, 2004 8:46 pm
by icanttype
yes im working on some more turns and stuff cause its to short and hopefully i can find someway to put guradrails on some part because i know some people will need them
Posted: Mon Mar 08, 2004 1:10 pm
by llghostll
that would be cool to have a sky map with spiderman mod turned on. make it at night and put blinkers in the air to make it seeme like outer space. w00t
Posted: Mon Mar 08, 2004 3:10 pm
by Fink
It may be a n00b question but where are these building blocks? I see people using them but I cannot find them on sparkedit.
Posted: Mon Mar 08, 2004 7:09 pm
by icanttype
look at files.halomods.com and for building blocks by xorange