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BG- Mod possible? Is so please help me.

Posted: Wed Oct 06, 2004 6:41 am
by Zmann966
Hey I've been doing some personal mods nothing to big... projectile swapping, physics changes at most. I got into modding before certain things were possible (like banshees in Multiplayer etc.)
But now i see models, vehicles, AI, and all types of meta put from a single player map to a multiplayer. I was wondering, can I make covenant AI in BloodGulch? Like spawn points that spew them out?
If so I would love to do it, or see it made.

I know were all dreming of getting together with 3 other friends (LAN woudl be even cooler) and repelling an oncoming horde of grunts, elites, jackals (not to many of them those sheilds get annoying :? ) and hunters. I don't care if it would cause to much lagg... I'm upgrading my Xbox harddrive, RAM, and video card.
Is this possible in SparkEdit?
If so please help me thanx.

Zmann966

Posted: Wed Oct 06, 2004 7:24 am
by Lightning
In theory it's possible, but you've got some errors:

1: You cant use sparkedit to do this type of mork, mostly HHT and Xinject.

2: It's impossibly to upgrade your Xbox's Videocard. You can add additional RAM and a larger HDD, but CANNOT change the videochip.

Posted: Wed Oct 06, 2004 8:10 am
by Zmann966
Okay thanks,

Posted: Wed Oct 06, 2004 11:57 am
by Zmann966
So, I've been trying this with HHT, and I still havent found Xinject but I'm drawing closer...
Anyway been trying and it looks like the only problem I'm gonna have is making the covies spawn (sorry I'm still a n00b in certain areas) and not take up vehicle spawn points. And lag of course, that is it Xinject is true to it's name....
To solve the first ... Is it possible to have the covies take up MC spawns at the blue base and have the MC's spawn at red.... hopefully I can do this...
and to solve the second.... meh ... put a limit on the number of units in play at one time...

Allister, Monoxcide, Gabs, Swamp Fox... and th fabled BOLL... If any of you are out there....
Your probably my best hope...

Thanks Zmann966