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Posted: Sat Jun 05, 2004 8:25 pm
by The Ghost
You think you can play a map from a screen shot? Try exporting as a .JMS and you might have a little bit more luck.

Posted: Sun Jun 06, 2004 3:34 am
by Superfly
You need to export the map a .JMS file with the chimp plugin.

Then yoiu go through the neccesary things in tool.exe to build your map into a .scenario

weapon editting

Posted: Fri Aug 13, 2004 3:21 pm
by acyd
1 how do I apply force to weapon or its melee attack? so when you hit them they go flying across the level.
2 Is it possible to have a bullet stay In play once its been shot? like when you kill someone you can see the bullets in the body of the person you killed.
3 If I edit the size of a weapon will I be able to use the melee attack from farther away?
4. how do I edit the name of the weapon. EX: hold X to pick up ______,
you picked up________.

Posted: Fri Aug 13, 2004 3:47 pm
by MrMurder
1 Open your map in HMT 3.5 and find damage tag and select your projectil\melle attack.
in the box on the right add a number to the force of the damage and its done.
2 NO
3 NO but if you change its collision model to the rocket launcher it will be a little bigger but not much.
4 get hex workshop and open you cache map in that hit ctrl+f and type sniper rifle and make sure its looking for text string and the box for either is ticked whan its finished hit F3 to skip through the first lot of entrys until the list on the right says picked up a sniper rifle picked up rounds for a sniper rifle. just dont make the new names longer than the origonal ones.
Thanks for your time.