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Is it possible to take a script out of a map?

Posted: Sun May 07, 2006 8:00 pm
by llama_juice
Hello, I am just wondering if you take a script out of a map, if the map can still work right... like most scripts are for moving scenery arent they? (like the wheel on Zanzi?)

Please correct me if Im wrong... but it would just be nice to know :D

Also if it is possible, how would I go about doing so?

Posted: Thu May 11, 2006 12:14 am
by Trigger_six
If you want the zanzi wheel to stop moving, Make its speed 0
Other than that I unno

Posted: Sun May 14, 2006 10:16 am
by p0lar_bear
There is a way, but there are no tools for it right now.

Only a few know how to decipher how a script is stored in a scenario tag, and they cannot share this info, as it is a feature that will be included with Prometheus.