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Need help with implimenting 3rd person camera into my mod

Posted: Fri Oct 28, 2005 4:53 am
by 3rdUNSCvegandude
I'm making a mod that will eventaully have a new storyline with the player's character a UNSC Marine, and it'll be bundled with a lot of simple tutorials showing exactly how I did everything.

I need to know where I should be working to impliment a 3rd person camera that is part of the mod, not a third party program, and does not need to be activated or adjusted ingame.

Any help would be much apreciated.

Edit: it also appears the 3rd person hack by bitterbanana and Racer_S was causing an exception error in my mod.

Posted: Fri Oct 28, 2005 10:44 am
by Onetoomanysodas
If you rebuilt it then yes it's possible the trainer messed up halo because the hex adresses and pointers may have been changed by hmt when you rebuilt so the program was modifying values of adresses of the loaded map yet corresponding to different properties than the original map.

Posted: Sat Oct 29, 2005 4:03 am
by 3rdUNSCvegandude
I see, thanks.

But where are player camera settings? I just need to know where to look then I can work out most of it myself I hope.

Posted: Sat Oct 29, 2005 12:11 pm
by Onetoomanysodas
I'm almost certain that you can't edit that in any standard map editing program.

Posted: Sat Oct 29, 2005 2:12 pm
by 3rdUNSCvegandude
With HMT (and Phenom's plugins) there must be a meta somewhere that controls the camera, bitterbanana's hack must manipulate those settings.

Posted: Sat Oct 29, 2005 4:06 pm
by Phenomena
3d person mod = impossible

Posted: Sat Oct 29, 2005 5:34 pm
by 3rdUNSCvegandude
Could I just set the warthog camera as the default and then make it closer?

Otherwise: how does the 3rd person hack work?

Also, I really like your plugins I use them all the time *cough*

Posted: Sat Oct 29, 2005 5:53 pm
by Phenomena
no

dont

thanks

:P

Posted: Sat Oct 29, 2005 5:55 pm
by tebteb
i think you have to look in the [trak] for third person, cuz i played a mod where your in 3rd person before WITHOUT bitterbanana's h4x thingy. i cant remember where i got it though..... good times, good times....

Posted: Sat Oct 29, 2005 6:08 pm
by Onetoomanysodas
no

Posted: Sat Oct 29, 2005 6:22 pm
by 3rdUNSCvegandude
Banana's hack uses (I think) the debug camera.

Maybe I can set some kind of script on startup to activate the debug camera and move it to the correct position to be in 3rd person.

Although the trak controls look like they're the thing that does the thing with the camera... thing, they're all blank (lousy plugins ; )

I'll mess around with them to see what happens however.

Edit: trak didn't do anything, I set all variables for all the control points for small biped trak to 2 and there was no difference

I think I should go with my startup script thing idea, basically something that does what the banana hack does, except not user modifyable ingame and doesn't require an additional program.

Edit2: I'm not going to check this because it's nearly 0400 and I have to work tomorrow but I may be goddamn retarded.

Is the dev camera even in HaloPC? or is it just CE? I don't mean is the ability to access it via console commands but the actual thing itself.

Edit3: ok, so, I read like the first 8 pages and the last page of banana's hack thread. He said he'd released a tutorial and such, do you guys have it? Otherwise I'll e-mail him (if the e-mail on his site still works)

I'm going to sleep.

Posted: Tue Mar 14, 2006 9:07 pm
by H3X
The first thing that comes to mind when you mention that for me is custom camera offsets in hex.

Posted: Tue Mar 14, 2006 9:45 pm
by Phenomena
nice bump, and no it wont work.

Posted: Wed Mar 15, 2006 7:07 am
by maca_ยง
Remember, say no to bumping.