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Flying vehicles

Posted: Sun Oct 26, 2003 1:54 pm
by Darkstorm995
how do you make the lets say ghost fly i changed the worthogs physics to banshees and all it did was have it stand like one and have the invisibale shape of it like its a worthog with a invisible banshee on it

Posted: Sun Oct 26, 2003 4:18 pm
by Milk
For BG, goto this offset: 00B4E440 and switch the value to 940008E2 if you want your banshee to be a Master Chief, 4403B8E4 if you want it to be a ghost, E40258E4 if you want it to be a tank, and F6066AE8 if you want it to be a turret.

Read my other post called MC Warthog for other details. :D

I'd like to know..........

Posted: Thu Oct 30, 2003 1:22 pm
by The Invisable O
In iron forge's offset lists, what section controls how the vehicles act?(you know, flying, hovering) I want to make my hog fly in AotCR.

Posted: Fri Oct 31, 2003 9:18 am
by Darkstorm995
that would be the meta meta controls how a vehicle acts what it does

Posted: Wed Nov 05, 2003 5:13 pm
by Deadly_Shadow
Just do what Milk said, just for Aotcr. If it's a little not detailed enough, there is a topic about it in the modding forum/category here.