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trouble with models(milkshape, 3ds, HMT)
Posted: Sun Jan 09, 2005 3:15 am
by DTX
im having trouble with them models i extract...
whenever i extract a model, for arguments sake lets say a Banshee, max LOD, the extraction has no problems, but when i try to import the model into either 3ds max 6 or Milkshape 1.7.2 nothing apears! only a LINE existing from only three vertexes
what can i do, if anything, to fix this?
Re: trouble with models(milkshape, 3ds, HMT)
Posted: Sun Jan 09, 2005 3:34 am
by Oosty
try re-extracting, i dont really know models
Posted: Sun Jan 09, 2005 6:13 am
by DTX
nope, didnt d do it
tnx for the quick replie though, speccially from down under, geez, its gotta be 3 in the morning there
not that i mind, though
Posted: Sun Jan 09, 2005 3:01 pm
by Oosty
ok, not so quick reply now
i am going to start with models, are you sure you have the right plugin?
perhaps if you redownload the plugin
Posted: Mon Jan 10, 2005 6:45 am
by DTX
im a nutt, any idea were i can find that plug in?
Posted: Mon Jan 10, 2005 1:01 pm
by Oosty
um, perhaps with the HEK, as i said, i dont know models, i rather program
Posted: Mon Jan 10, 2005 1:12 pm
by DTX
no no, i ment the plugin, not the models
you sure your in austrelia?
Posted: Mon Jan 10, 2005 1:13 pm
by Oosty
yes, i'm sure i'm in australia, pm me, and we could talk using some kind of im program
Posted: Wed Jan 12, 2005 7:09 am
by DTX
would it matter if i sayd whenever i try to import a map in Sparkedit, it says "cant open map, file is corrupt"?
Posted: Wed Jan 12, 2005 2:28 pm
by Oosty
yeah, it might, if you have a backup of the map, use it (remember, i am guessing here)
Posted: Thu Jan 13, 2005 9:04 am
by DTX
*infinitly deep sigh*, nope, im fearng its my MAPS, not my programms