Naming convention for .ppf files

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zmagnus





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Joined: Thu Feb 26, 2004 5:49 pm
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Naming convention for .ppf files

Post by zmagnus »

I have seen ALOT of great work out there. I'm enjoying applying .ppf to maps. However, sometimes it's tough to determine for what level a .ppf is intended. I see a real benefit in having a suggested naming convention for .ppf files intended for Halo map modification.
Please suggest and refine (or correct me if this has already been suggested).
How 'bout:

Platform_region_map_short-description.ppf

An example would be:

xbox_ntsc_BG_200 trees.ppf
This would indicate a .ppf intended for the NTSC version of the xbox map 'Blood Gulch'.
If a .ppf applies to all maps, we might use and XX to indicate this.
e.g.: pc_pal_XX_all vehicles.ppf

Maybe we should also include the game, for the purpose of using this convention for other software:

HaloPC_NTSC_XX_all grunts flatulent.ppf
(Halo PC NTSC ppf for all maps....)

or

HaloXB_PAL_BP_make Master Chief a capricorn.ppf
(An Xbox Halo .ppf for PAL equipment for level 'Boarding Party' .... )

or HaloX_XX_XX_Carl Sagan as Master Chief.ppf
(For both HaloPC and HaloXbox, both PAL and NTSC, every level).

Thoughts? Does this leave any important info. out?
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staticx57





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Post by staticx57 »

PCs dont use regions such as PAL or NTSC.
all good mos usal0ly come with a readme
alot of mods also have a descriptive ppf name.
and why would someone post a PAL ppf in a NTSC fourm?
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