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3ds max unwrap problem
Posted: Mon Jul 12, 2004 8:26 am
by gamer49
this is my prob
plz help
[EDIT::Double_Post]
Posted: Mon Jul 12, 2004 12:34 pm
by Superfly
first give the faces around your base the same material id as the ground texture, and have you deleted the unwanted faces from underneath the base where you dont walk on and detached it from your skybox?
k
Posted: Mon Jul 12, 2004 12:39 pm
by gamer49
so wait
1 i delete the fase surronding and under
2then attach the sky box to the base
3give the give the same id?
Posted: Mon Jul 12, 2004 1:09 pm
by Superfly
1: no
2: no, detach the base from the skybox by highlighting all of the bases faces and clicking deatch and call it base 01
3: give the blue area around your base a id of 2 (should be same as your ground texture)