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AK-47 IMPROVED (maybe final version)
Posted: Sat Jul 10, 2004 9:24 pm
by Katarn
Posted: Sat Jul 10, 2004 9:34 pm
by Katarn
the ak 47 is also being skinned, by paul, the guy who skinned the rafgun in the wtf maps.
Posted: Sat Jul 10, 2004 9:43 pm
by [users]the stupid grunt
wow, thats really nice. Keep up the great work

!
Posted: Sat Jul 10, 2004 9:56 pm
by Katarn
thanks
Posted: Sun Jul 11, 2004 3:57 am
by HMC Helljumper
very nice model... looks low poly too... great job keep it up
Posted: Sun Jul 11, 2004 4:02 am
by maca_ยง
i'd say thats final
thats real good
Posted: Sun Jul 11, 2004 5:51 am
by Trkle_II
Looks good. One quick question though. How do you make the barrels? I see that their just not tubes because they were not completely round until you did that
Posted: Sun Jul 11, 2004 9:40 am
by frozenflames
very very nice. Now, all it needs is a skin and a download.
Posted: Sun Jul 11, 2004 11:57 am
by Captain_Lag
wow i like that alot.....wish i cud model

Posted: Sun Jul 11, 2004 5:21 pm
by Katarn
it's in the process of being skinned by Paul, the receiver is kind of messed up, so i'm in the process of getting that part of the uvwing patched up. To not get flamed by n00bs who completely ignored the text and just looked at the picture, i wont post one. The wood is brown and reflective and the metal is dark and very detailed, thats all for now. For the person who asked the question about the tube barrel. At first i had it at 12 sides, now its at 18. The reason why when you make them it looks so smooth is because it is smoothed by 3ds max (an illusion). Turn off the smooth checkbox before you make it and thats what it really looks like.
Posted: Sun Jul 11, 2004 8:36 pm
by Katarn
Any crits or comments? Remember to check out the gta halo website (
www.halomods.com/gta-halo ) and the GTA-Halo forums,
http://s3.invisionfree.com/GTA__Codenam ... hp?act=idx
Posted: Mon Jul 12, 2004 9:50 am
by kaptainkommie
Great model. Keep up the good work. Can't wait to see it with a skin.
Posted: Mon Jul 12, 2004 10:10 am
by Jay
needs some work:
-the shell ejection port is too large, and it shouldn't be on both sides, and should be located higher
-the banana clip isn't wide enough from the tip of the bullet to the primer ways
-the trigger gaurd is to rounded
-the front sight is totally different
-the flash surpressor, and other things on the tip are innaccurate
besides a few little things like that, that's a very nice model, keep it up
http://vietcong.bonusweb.cz/obrazek/ak47-2.jpg - might help a bit
Posted: Mon Jul 12, 2004 10:28 am
by Jay
needs some work:
-the shell ejection port is too large, and it shouldn't be on both sides, and should be located higher
-the banana clip isn't wide enough from the tip of the bullet to the primer ways
-the trigger gaurd is to rounded
-the front sight is totally different
-the flash surpressor, and other things on the tip are innaccurate
besides a few little things like that, that's a very nice model, keep it up
http://vietcong.bonusweb.cz/obrazek/ak47-2.jpg - might help a bit
Posted: Mon Jul 12, 2004 11:01 am
by Seki Ryuu
the grip thing where the 2 oval slits r in.....where the barrels come out of (dammit, whats the term for that.....the foregrip maybe)
anyway, that peice needs a little work....its not really 2 ovals shaped holes there....they r more rectangular and have lines connecting them
h/o....lemme get a pic:
other than that, it looks pretty damn good
Posted: Mon Jul 12, 2004 11:38 am
by Katarn
The shell ejection port is only located on 1 side, you are mistaken, it is also the exact size, look at the pic seki Ryuu posted. I know the trigger guard is too rounded, i have actually made another. I didn't put much thought into the front sight, i think i'll fix it later, when i get on my primary computer. Yes i'll get those lines in the foregrip done in a second.
Posted: Mon Jul 12, 2004 12:01 pm
by Seki Ryuu
i want to learn how to model like that, but i cant figure it out
only thing ive been able to do with 3DsMAX is this:
lol
i have a question, jay:
how can u tell that the clip isnt wide enough...i dont c a picture of a shell next to it, and i doubt the model is drawn to scale
Posted: Mon Jul 12, 2004 2:02 pm
by Katarn
does anyone not see my pics, i cant see em, i think photobucket is down, or my alotted bandwith is up
Posted: Mon Jul 12, 2004 2:05 pm
by Katarn
and seki, i think i might be able to help you. Get me on msn, pm me.
Posted: Mon Jul 12, 2004 4:35 pm
by Jay
Seki Ryuu wrote:
i have a question, jay:
how can u tell that the clip isnt wide enough...i dont c a picture of a shell next to it, and i doubt the model is drawn to scale
because look at the size of the magazine compared to the size of the shell ejection port and the rest of the gun in the first pictures, dumbass