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Posted: Fri May 14, 2004 6:12 pm
by VGChampion
Halo Hacker Tools
Halo Map Tools
Spark Edit
Win Rar
PPF-O-Matic
PPF Maker
MilkShape
Free Image Editing program
Isn't that all the pack would need? If so, if you could just drag the utilities into a folder couldn't you?
Re: NEW halo editpack on the way!
Posted: Sat May 15, 2004 3:24 pm
by Apocalyptic
sEGAmIND wrote:Im working on a editpack for newbies who are just geting started to mod
it has all the moding/maping/hacking ect. tools you need to get started!
no relesedate yet(im just geting started on it)& feed back would be good!
no offense but u are a newb. dont question me because you are a newb
Posted: Sat May 15, 2004 3:45 pm
by [users]axem
are you going by post count? cause that doesnt determin if hes a newbie or not. or a noob,nub,(place anything else here)
Posted: Sat May 15, 2004 4:32 pm
by noalias
well im going actually going to give u good feedback.
i think that would be awesome!!!
Isn't that all the pack would need? If so, if you could just drag the utilities into a folder couldn't you?
i think he means it will be easier as in newb friendly
and again me being a newb thinks that would be awesome

Humvees
Posted: Fri Jul 09, 2004 6:16 pm
by oldfaq
Hey,
well Operation : Shadow Phoenix is coming close to it's large update which includes many new things and here is the humvee which will be included in it very soon, which I finished today
oldfaq

Posted: Fri Jul 09, 2004 6:44 pm
by Duffman

dude....
What's up with the smokestack things on the hood? Are those things actually on Humvees?
Re: Humvees
Posted: Fri Jul 09, 2004 6:48 pm
by SIN52
[EDIT::Quote_Removed] Don't quote pictures, ty - KaptainKommie
Gj man add the army color.
Posted: Fri Jul 09, 2004 6:52 pm
by oldfaq
yes they are there

oldfaq

Posted: Fri Jul 09, 2004 7:11 pm
by SIN52
[EDIT::Quote_Removed] Don't quote pictures, ty - KaptainKommie
Im thinking of doing the same thing but u beat me.
hmm
Posted: Fri Jul 09, 2004 7:16 pm
by Arsenic
I like it but i see a couple things you could change.
1. The humvee itself is a little low to the ground, must have more ground clearance.
2. And the humvee doesn't have thet weird overhang on the sides hanging out over the side doors.
3. The hood needs to slant up just a bit more, humvees hoods aren't completely flat.
4. And last, the roof could use a bit more detail.
Otherwise it looks awesome.
Posted: Fri Jul 09, 2004 7:21 pm
by oldfaq
1. It isn't very low that is the render.
2. The refeance pics I used do, and OSP is based in the future so we add different things

3. The hood "is" slanted, it's hard to tell in those pics.
4. It is high poly enough to be in a game, the roof doesn't need any detail.
Oldfaq
Posted: Fri Jul 09, 2004 7:46 pm
by HAL9000
its 2 narrow it needs 2 b wider... defenatlly
looks like a H2 *shudders* *gag*
also make it alittle bit shorter
Posted: Fri Jul 09, 2004 8:06 pm
by Danke
Am I the only one who thought that was a photo of a toy car?
And dear God! SIN52, you don't need to quote him (especially the pictures), it's 2 posts up from yours.
Posted: Fri Jul 09, 2004 8:08 pm
by oldfaq
lol,
that is a toy car

oldfaq
Posted: Sat Jul 10, 2004 2:33 am
by Danke
I meant the renders, not the actual photo of the toy car.
Posted: Sat Jul 10, 2004 6:57 am
by Captain_Lag
oldfaQ you bastard.....stop showin us ur nice ass work and makin me jealous
lol jp GREAT MODEL (except for the overhang)
Posted: Sat Jul 10, 2004 7:26 am
by Trkle_II
I thought it looked like clay. Anyways I think it looks awesome. How did you make the windows transparent?
Posted: Sat Jul 10, 2004 7:28 am
by Danke
Material Editor -> Opacity
I thought that was pretty obvious.
Posted: Sat Jul 10, 2004 7:38 am
by Trkle_II
Sorry, I didnt know that. Anyways Great Model oldfaQ
Posted: Sat Jul 10, 2004 7:41 am
by oldfaq
lol,
yeah, it's just an opacity setting in the material editor. and it is a render from 3d studio max

oldfaq