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My First Gun - The HelliRifle

Posted: Wed Jul 07, 2004 7:43 pm
by HMC Helljumper
Well... feedback would be nice... I'd like to thank James and the genious who wrote that gun tut on the halo wiki!


Image

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Posted: Wed Jul 07, 2004 7:44 pm
by HMC Helljumper
i realize now that i have to fix where the right hand is...

Posted: Wed Jul 07, 2004 7:47 pm
by Katarn
ok, goodie, good first gun. I have a question, did you get the #left hand cyborg marker to work? or is that the default place for the left hand

Posted: Wed Jul 07, 2004 7:49 pm
by HMC Helljumper
no i moved that by myself
i just saw it and was like... i think thats where he holds it
lol i was right

Posted: Wed Jul 07, 2004 7:57 pm
by HMC Helljumper
any other criticism?

Posted: Wed Jul 07, 2004 8:06 pm
by HMC Helljumper
i have one question... how do you make it so that when MC reloads.... he takes my clip out instead of and invisible one?

Posted: Wed Jul 07, 2004 8:09 pm
by HMC Helljumper
i take that back... i have more than one question... also, how can i edit projectiles (accuracy, distance traveled ect.)

and i cant seem to find the marker for where the right hand is... plz help me

Posted: Wed Jul 07, 2004 8:19 pm
by Lanche
You need to edit the GBXmodel tag to configure how he holds it, either the weapon or actor variant tag to configure WHERE he holds it, the animation tag to configure where he reloads, etc., and to edit the projectile, you edit the .proj tag, it may be .projectile.

Posted: Wed Jul 07, 2004 8:33 pm
by HMC Helljumper
thx alot... that should help me

Posted: Wed Jul 07, 2004 8:34 pm
by HMC Helljumper
im not going to release it until i put more work into it... i dont want it to be some half assed gun that could have been a good one... plus i really gotta redo the skinz lol

Posted: Wed Jul 07, 2004 9:09 pm
by maca_ยง
that looks great for a first gun!

Posted: Wed Jul 07, 2004 11:59 pm
by rossmum
:shock:
Sweet gun, how about a version with M148 grenade launcher (kinda like BF Vietnam) and a scope? *drools*

I wish I could model...*boohoohoohoo*

Posted: Thu Jul 08, 2004 10:34 am
by MasterChief_123
Helli you have to edit the animation tags to make him take out your clip and not the invisible one. I've done it. Theres a great animating tut at 3dkingdom. 8)

Posted: Thu Jul 08, 2004 12:54 pm
by HMC Helljumper
thx...

Posted: Sat Jul 10, 2004 10:50 pm
by Flame
it looks OK but i think it could use some mprovement. (not that i could do any better)

Posted: Sat Jul 10, 2004 11:47 pm
by Sneaky Toaster
HMC Helljumper wrote:i have one question... how do you make it so that when MC reloads.... he takes my clip out instead of and invisible one?
i have an idea, but theres probably a less n00bish way out of this. lol. maybe you could model his hand so it looks like hes holdin a clip? oh wait. lol, what a dumb idea. i just realized... what would it look like if he did a melee? lol. oh yeah, i didnt say anything about the gun... thats a great gun! especially for a first! keep it up.

Posted: Sun Jul 11, 2004 3:41 am
by HMC Helljumper
master chief, go on AIM... i need to ask you about animations