i don't understand anything that is written in the tutorial about portals/teleporters, i could really use some help with thos so if someone would be willing to help me with that pm me mail me icq me whatever
[email protected]
314769472
Thanks in advance, ThabounceR
(btw maybe a tutorial about that isn't such a bad idea)
Teleporters - I Need Help
-
- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
-
- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
cmon people, isn't there anyone who might help me with this
it's for this map http://www.halomods.com/forums/viewtopic.php?t=12275
a good remake of the best map in Unreal Tournament ever
it's for this map http://www.halomods.com/forums/viewtopic.php?t=12275
a good remake of the best map in Unreal Tournament ever
dont worry this is simple, in sapien just add a teleporter(in scenery, you dont have to do this, it just shows where the teleporter is.) go to netgame flags and add a teleport from where you want to teleport from, and a teleport to where you want it to take you. you dont have to do anything special when editing it in 3ds max or gmax, but you may want to add a crevice in the wall you want it in for a frame around the teleporter (or you could just use the already created teleporter frame in the files forum under tags and resources)
-
- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
coodude25 wrote:dont worry this is simple, in sapien just add a teleporter(in scenery, you dont have to do this, it just shows where the teleporter is.) go to netgame flags and add a teleport from where you want to teleport from, and a teleport to where you want it to take you. you dont have to do anything special when editing it in 3ds max or gmax, but you may want to add a crevice in the wall you want it in for a frame around the teleporter (or you could just use the already created teleporter frame in the files forum under tags and resources)
thnx i get it, trying it out now, i know how to do it in sparkedit but that won;t allow custom maps