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Teleporter Vehicle Skins
Posted: Sat Jul 03, 2004 12:39 pm
by zj695000
I saw a video a few weeks ago, and it got deleted when my pc crashed...
It had a warthog and a ghost that were textured with the teleporter model. I can't figure out how to do it...can anyone help? Or does anyone know the author of the mod?
Thanks
Posted: Sat Jul 03, 2004 4:32 pm
by Danke
Just replace each shader for the vehicles with the teleporter's shader.
Or if you're in HaloPC (You'd be in the wrong forum then)
In HMT just swap the meta for the shaders (same thing really)
Posted: Sun Jul 04, 2004 12:22 am
by zj695000
....the teleporter has like 5 different shaders, the car has 1.
if you know how, please be more specific.
thanks
Posted: Sun Jul 04, 2004 12:48 am
by Danke
It's in scenery\teleporter_shield\shaders\
There's only one in there.
Posted: Sun Jul 04, 2004 12:56 am
by zj695000
so inject that over the warthog hull meta?
btw, have you gotten this to work?
Posted: Sun Jul 04, 2004 7:08 am
by Captain_Lag
no u'd inject it over the shader for the hog (or bitmap....not sure, but check to c what looks better)
Posted: Sun Jul 04, 2004 4:11 pm
by zj695000
warthog hull meta = shader for the main body of the warthog...but anyway, i tried that, and the game froze, so thats not the answer.
if u inject the shader over the bitmap...how would that work?
check out my new sidewinder map in xbox mods btw!
Posted: Sun Jul 04, 2004 7:05 pm
by Danke
(This should be in HaloPC Modding)
Posted: Sun Jul 04, 2004 8:58 pm
by zj695000
im doing this for xbox......
Posted: Sun Jul 04, 2004 9:02 pm
by zj695000
holy crap i didnt realize i was in this section. my bad.
Posted: Sun Jul 04, 2004 11:17 pm
by Danke
Yeah:

Posted: Mon Jul 05, 2004 12:54 am
by zj695000
hahaha...jerk!
ive been waiting for the file forums to come back online, and the anger must have blocked those words out

u wanna test my new mod?

Posted: Mon Jul 05, 2004 1:00 am
by Danke
I wouldn't mod my xbox with a 30 foot pole.
I don't think that made sense.
So, no.