Page 1 of 1

flag re-skinning

Posted: Thu Jun 24, 2004 4:03 pm
by [NG]_stem_
so, i have a whole set of newgrounds.com vehicles, and all i need to complete my mod are different flags. tho when i try to inject what i have, it says it needs to be in DXT1, when it is already in DXT1. is there something i'm missing, when i try to re-skin the flags?

and if there has been a thread about it recently, please say.

Posted: Thu Jun 24, 2004 5:01 pm
by frozenflames
it needs to be DXT1(1bit alpha)

Posted: Thu Jun 24, 2004 5:21 pm
by [NG]_stem_
frozenflames wrote:it needs to be DXT1(1bit alpha)
i have it that way, i save and inject all my vehicles that way. tho i keep getting this error when i try to inject a reskin of the moon and flag

Posted: Thu Jun 24, 2004 7:39 pm
by {G}H0g-Jump4h
save it as DXT2 or 3. it worked for me that way.

umm

Posted: Fri Jun 25, 2004 7:04 pm
by moneyjr1
one q. How/or what do u use to get it to be a dext2/3 case i have convim and it has none of that. Im a novance not a noob a novance.

Posted: Fri Jun 25, 2004 8:46 pm
by aarndo
novice

Posted: Fri Jun 25, 2004 8:58 pm
by rossmum
Exactly what happened to me when I saved weapon textures as DXT1 in ImageReady. Turns out it only works if I save from Photoshop, hope that helps.

Re: umm

Posted: Sat Jun 26, 2004 7:44 am
by GHL
moneyjr1 wrote:one q. How/or what do u use to get it to be a dext2/3 case i have convim and it has none of that. Im a novance not a noob a novance.
colour has nothing to do with it.
its in the save options

Posted: Sat Jun 26, 2004 11:38 am
by [NG]_stem_
{G}H0g-Jump4h wrote:save it as DXT2 or 3. it worked for me that way.
thanks for the help, it worked. i've modded both flags, and the huge planet in the sky.

all i need help with now is to be able to put it all together in a separate folder, and give it to halofiles.com. i don't want to include the dds files, as not many people will know what to do with them. any ideas?