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Helicopter

Posted: Fri Jun 18, 2004 9:28 am
by convert
Hey,

I came up with the idea for a helicopter, and modelled it, but i'm looking for a way to get this single model to replace all the LOD on the hog. Can this be done somehow?? I also modelled the tires as the rotors, so they should spin when the vech is used. I hope this is possible, as modelling all the LOD is just too damn tedious.

Here's a beta pic:

Image

I was thinking maybe it could be possible to import this model to say 5 seperate locations, then use hex to redirect the diff LOD to each of the new models......but this is out of my scope, just a guess :wink:

Any feedback?

Posted: Fri Jun 18, 2004 9:46 am
by clappro33
wow thats sweetl, unfortunatly i cant help you get it in right :-\

i hope you get it in :)

Posted: Fri Jun 18, 2004 5:01 pm
by Scarecrow
All i see is image hosted by angelfire.... wheres the pic!

Posted: Fri Jun 18, 2004 5:29 pm
by convert
angelfire sucks.....will get a pic up

Posted: Fri Jun 18, 2004 6:13 pm
by Burnination
http://www.angelfire.com/theforce/bigsn ... copter.jpg

copy and paste this into an address bar...DO NOT CLICK IT!!(it wont work unless you copy and paste)

Posted: Fri Jun 18, 2004 6:17 pm
by maze
it still shows that angel fire logo

Posted: Fri Jun 18, 2004 6:32 pm
by Burnination
did you copy and paste it? cause it should work...

Posted: Fri Jun 18, 2004 6:57 pm
by maca_ยง
thats a pretty kool model. do some touch-ups on the back...ahh propeller thing...i forget what the name is

Posted: Fri Jun 18, 2004 8:15 pm
by oldfaq
ummm.. shwo a wire please... that doesnt look very good... and dont tell me the propellers are extruded from the base?
oldfaq

Posted: Fri Jun 18, 2004 8:39 pm
by Katarn
looks messy, make it less detailed for now and more organized and clean. Then add details, the copter blades are way too thick

Posted: Fri Jun 18, 2004 8:42 pm
by convert
realize this is pretty raw....i only spent about 45min. It will get better in time. Heres a link to a better shot of around it

http://www.angelfire.com/theforce/bigsn ... opter2.jpg

copy and paste it into the browser address field....Thanx for the fix Burninator :wink:

Posted: Fri Jun 18, 2004 9:04 pm
by Katarn
Well, if a model i make looks like that, i redo it

Posted: Fri Jun 18, 2004 9:26 pm
by convert
thanx for the confidence booster! :D

Posted: Sat Jun 19, 2004 7:53 am
by Katarn
No Problemo! j/k, try adding details after the initial shape is created, if you have pieces that stick out at odd angles, move the vertex into the right position.