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Cameras in 3ds max

Posted: Sun May 30, 2004 7:40 pm
by Moron66213
Hey, I was wondering how I could make a camera and have it fly through my level so I could make a video of it. Don't tell me to search google cause all I get there is a bunch of bullshit trying to sell me tutorials on how to do it. any help would be appreciated, thx!

Posted: Sun May 30, 2004 9:08 pm
by MC117
go to create >splines then make a line in whatever way u want ur camera to follow. then create a camera. goto to Animation>Constraints>Path Constraints and the click on that line u made.

Posted: Mon May 31, 2004 4:48 am
by Moron66213
Thx man!

Posted: Mon May 31, 2004 3:51 pm
by Beastman
well u can just make it a target camera so that it rotates but lookiing at one thing, or when u make a path lets say its a wavy line and u want to have it facing forward but turn with the curve like its a camera inside a race car or somthing, here u need to have it a free camera then once the path constraint is applied on the menu on the right scroll down and theres a box called "follow" check that and u shouldnt have a problem, and if u want it to move different ways just key fram it differently.

Posted: Mon May 31, 2004 6:18 pm
by Beastman
ha that was, let me try again....
there are a number of ways to make the camera rotate and move when on a path. just depends what u want the camera to do.

first is the default where u apply a path to a camera and it just looks in one direction when u hit play and while its moving on that path.

2nd is when u want the camera to look and move along the path the same, for example lets say u have a race car going along a track and theres a camera looking out the front window of that car, to do somthing like this there is a "follow" button on the right side menu when u scroll down for the constraint

3rd is using a target camera instead of a free camera like the other 2. u set the target point at an object and then set a constraint for the camera to follow. while the camera is moving around it looks in one place the whole time

another thing is to incorperate the one above this into a new one where u can have the camera on a path and then have the target point on a path as well so if u say the camera is another car on the track and watching the first car go around the track at the same time this is what u would use.

Posted: Mon May 31, 2004 6:24 pm
by Beastman
that is somthing in the video editing program, premiere from adobe i believe can do it, or they did it frame by frame, if im thinking of the right thing, but yes u can put motion blur on ur scene easily, i guess u could get the look if u gave it a motionblur for ever object for a certain amount of frames