Creating a Custom Shader

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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mdshort





Posts: 16
Joined: Sat May 15, 2004 8:12 pm

Creating a Custom Shader

Post by mdshort »

Is it possible to create a custom water shader ? And how would I go about doing it ?
choel





Posts: 51
Joined: Fri Nov 21, 2003 9:42 pm

Post by choel »

Yes. open gurilla, click on file, then new. From the drop down list, look for shader, click the type of shader you want. Then click ok.
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