

This took me about 7 hours to get as good as it is. IT will be a halo 2 style energy sword
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Just the model, which had to be doubled in size almost exacly 9999 times. However, I did port one other tag, and I defenintly plan to release all info I have, pluss the source files for this, once its done.Wraith wrote:So... did you extract the energy sword tags from an SP map then inject them with the HEK? If so, do you plan to tell anyone how you did it?
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Thats true. But its still cool. I played a online gam with it recently, and it was awesome. We found that if you melee dead bodys with it, they slide a bit. No FP model yet, but thats only cause I don't know how to animate in MAX. I Also have a new shader to test.mattp001 wrote:guys, this really isnt that hard to do.
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