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I need UV coordinates or meshes for halo models

Posted: Wed Apr 07, 2004 7:26 pm
by Dave_Linger
I have MC done, but I got that from a friend. I basically need a bunch of models in .3ds format that have the meshes. I know some people out there have figured out a real simple way to do this, so speak up! and if you have the files all ready with the meshes and all, be a friend and send what you have to me :P

Posted: Thu Apr 08, 2004 1:32 am
by PE$T
Here ya go.

vehicles:

http://www.turbosquid.com/HTMLClient/Fu ... ullPreview

characters/2 weaps:

http://www.turbosquid.com/HTMLClient/Fu ... ullPreview

just gotta register with turbosquid.
also no textures :(

Posted: Thu Apr 08, 2004 11:21 am
by Dave_Linger
I can get the models myself- what I want are the textures or texture co-ordinates, or if anyone has .3ds or .max files thats great too

Posted: Thu Apr 08, 2004 2:54 pm
by Wraith
You need to use models extracted from XBOX maps, not PC. The Xbox versions will have texture coordinates, and you can apply the texture easily.

Posted: Thu Apr 08, 2004 9:00 pm
by Dave_Linger
shit- anyone here have XBOX halo, AIM, and HMT? thanks :D

Posted: Thu Apr 08, 2004 9:01 pm
by blink 182
i have all 3 but i dont mod xbox halo