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Quesiton about modding whepons
Posted: Tue Apr 06, 2004 3:36 am
by ash512
i know this is really simple but im a noobie, look 1st post here, i would like to add im no noob at halo

. ANYWAY, i was wondering where i could find the offset for the zooming information of a whepon?
because i want to apply the sniper zoom to other whepons, i tried the whepon HUD interface and it only switches the crosshair as you probably know.
Posted: Tue Apr 06, 2004 4:13 am
by ash512
Oh and another thing, plz tell me if this isnt possible, and i was wondering if the "homing in" value of a plasma grande could be found somewhere
Posted: Tue Apr 06, 2004 4:29 am
by coolkid
you should get halo map tools, it is way beater than any hex editor.
it is easy to use. its prety much boxes with numbers
like
max fire rate *boxwithnumbers*
min fire rate *boxwithnumbers*
clip size *boxwithnumbers*
clips reloded *boxwithnumbers*
ect.....
there would be a box called zoom levels.
you can swithch progectiles with ease becouse they have names like
progectiles/pistol/pistolbullet
istead of
1FF436GGU54
to run halo map tools you need .net framework 1.1 it is about 26MB's
so get
halo map tools v3 or if it is out by then v3.5
.net frame works fx 1.1 get the 26MB NOT THE 106MB
and for you first question
do you have the offset lists, you need the list, there is one for EVERY map but they seem to come in one neat pacage
it would be called the iron forge offset list, seartch around bu using MR. seartch button.
Posted: Tue Apr 06, 2004 6:48 am
by ash512
thx 4 that, ye i have got the offset lists thx, its jst a little hard 2 understand what some things actually do such as the physics and stuff.