Skorpion SMG (w.i.p.)

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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SnaFuBAR





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Skorpion SMG (w.i.p.)

Post by SnaFuBAR »

Well, here's a day's worth of work. The Skorpion SMG will be featured in my modern combat mod as a secondary smg. Since it's the same caliber as the mac11, the ammo will be shared. Anyways, the poly count is high, almost 4k triangles. I will be lowering that before getting it mapped and skinning it.

Here's a couple of images.
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I will be adding a red dot sight and/or a silencer.
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Post by rossmum »

Like I said over on H2V and on AIM, great work.
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maca_§




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Post by maca_§ »

Great work on the gun!
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Leiukemia




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Post by Leiukemia »

Cool, nice. Can't waot tp see the polygons lower adn look the same ingame.
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Post by {D »

I don't like the look of it, but I like how you modeled it.
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TomClancey





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Post by TomClancey »

very nice, i always liked the scorpains.
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Post by Doctor »

Pretty good

Infern0 did one of these a while back, looked amazing aswell.
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Post by xserre »

i wish i had that skillz
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[cc]z@nd!




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Post by [cc]z@nd! »

i like it, but it'd be neat to see a version with a banana mag, like in goldeneye. it just doesn't look like a skorpion without the banana mag...
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Post by a mammoth »

How do you go about making wires?
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Post by SnaFuBAR »

[cc]z@nd! wrote:i like it, but it'd be neat to see a version with a banana mag, like in goldeneye. it just doesn't look like a skorpion without the banana mag...
The banana clip is for the weak 7.65mm browning cartridges. The .380 acp models (striaght clip, 9mm short) which is more powerful, and the same caliber as the mac11. This is why they'll be able to use the same ammo in the mod.

As for making wires, Mammoth, I simply used tori (plural for torus, if you were confused).
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Post by Grunt Rebel »

Looks awesome. :D
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[cc]z@nd!




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Post by [cc]z@nd! »

i know, i'mjust saying it'd be cool to see how it looks with the banana mag. anyways, i'm looking forward to seein this mod.
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Post by -Laser- »

if you make it look like the klobb in Goldeneye, I will kiss your feet and beg you to let me use it in Facility.

(I'm planning on getting help from assorted people on a number of the weapons.)
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Post by cooldude5990 »

great job dude, just fix the grip wave thingy
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Post by metkillerjoe »

Grunt Rebel wrote:Looks awesome. :D
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SnaFuBAR





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Post by SnaFuBAR »

yeah, i'll fix it since i'm redoing the grip entirely. then adding ironsights and red dot sight. fun fun.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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SnaFuBAR





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Post by SnaFuBAR »

-Laser- wrote:if you make it look like the klobb in Goldeneye, I will kiss your feet and beg you to let me use it in Facility.

(I'm planning on getting help from assorted people on a number of the weapons.)
sorry i didn't see this. i thought you already had a klob model??
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by -Laser- »

SnaFuBAR wrote:
-Laser- wrote:if you make it look like the klobb in Goldeneye, I will kiss your feet and beg you to let me use it in Facility.

(I'm planning on getting help from assorted people on a number of the weapons.)
sorry i didn't see this. i thought you already had a klob model??
The only weapon I have modeled is the moonraker. And I haven't gotten around to tagging it yet.
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SnaFuBAR





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Post by SnaFuBAR »

i'll consider it if you're putting protection on your map.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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