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That is an extremely large jump for such little timeBEEF!!! wrote:Man, this is really good!
You know, it's really great to see something like this. You went from this to this. Great to see you stuck with it.
I expect to see more from you!
I made a cylindar, then made a torus and deleted the top and bottom faces then attached them and welded the vertices, not the best way, in fact the wires have the most polygons out of everything. I can't find a way to make them bend, but meh, its fine for nowxserre wrote:how do yuo make the wires ??
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That really is good. It reminds me of a couple of mechs from actual games.. cat something. Anyway, keep at it. It looks great.Doctor wrote:I made a cylindar, then made a torus and deleted the top and bottom faces then attached them and welded the vertices, not the best way, in fact the wires have the most polygons out of everything. I can't find a way to make them bend, but meh, its fine for nowxserre wrote:how do yuo make the wires ??
Btw, update
Gotta finish up the raw detial on it, add the gun to the right side, then I may or may not go back through and redo some parts. Basically, I should have it finished by the time brakes over, if not, the weekend after.
Happy New Years Eve!
Yeah, I've done that, but sometimes the thickness gets uneven, and accuracy is... accurate?xserre wrote: i found another way to make wires like that just extrude(about3) the end polygon of a cylinder and rotate it around do that over and over until you get it how you like