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[WIP] G36C (56K deathblow.. get a real modem)

Posted: Sun Nov 12, 2006 11:23 am
by FullMetalParka
Here's my new G36C model I finished yesterday, it's still not completely done. this is my first model so it really isn't that great.

total vertices: 3603
total faces: 6264

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and a wireframe because i know someone will ask:
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tell me what ya think!

**Edited to Add*** If you want to texture it or edit it email me...

Posted: Sun Nov 12, 2006 11:48 am
by cooldude5990
flat and tons of polywastage

Posted: Sun Nov 12, 2006 11:58 am
by RaVNzCRoFT
Yeah, it's flat and it has almost no detail. And you need to learn some poly consumption.

Posted: Sun Nov 12, 2006 12:01 pm
by FullMetalParka
Yeah i know, it's still a work in progress this is just the basic model. I'm hoping to get a better version done in a week or two.

Posted: Sun Nov 12, 2006 2:01 pm
by Patrickssj6
Trigger makes me cry :P

Not bad though.

Posted: Sun Nov 12, 2006 2:41 pm
by metkillerjoe
Its good. Needs improvement, though. Bit too blocky.

Posted: Sun Nov 12, 2006 4:02 pm
by gh0570fchurch
Overall it looks decent, but I don't like how some parts of it are high-poly (i.e. the clip), and other parts are low-poly (i.e. the trigger). This makes it so that there are a lot of wasted polys.

Posted: Sun Nov 12, 2006 4:59 pm
by RaVNzCRoFT
The clip is low-poly and the trigger is high-poly.

Posted: Sun Nov 12, 2006 8:58 pm
by rossmum
Way too high poly for the level of detail you have on there, but at least you seem to have got the general shape right.

Posted: Sun Nov 12, 2006 9:36 pm
by Cuda
Yes, it's an excellent G36shape!

Posted: Mon Nov 13, 2006 8:47 am
by FullMetalParka
Thanks for the input everyone

Posted: Mon Nov 13, 2006 12:33 pm
by Caboose{SE}
cooldude5990 wrote:flat and tons of polywastage
the sight does not need so many segments a 12 sided 1 segment cylinder would do fine.