Page 1 of 1
what is it??
Posted: Wed Mar 17, 2004 11:28 am
by Blackcat109
the fuel rod gun and the plasma cannon.
i thought they were differant names for the same gun but there both in the bitmaps of guns.

Posted: Wed Mar 17, 2004 11:29 am
by MasterNeoChief
They are the same.
Mono used the Fuel Rod name for the Hunter gun, and the Cannon name for the player-usable one.
Posted: Wed Mar 17, 2004 1:01 pm
by Blackcat109
then y are they differant bitmaps?
oh and i need a picture of a hunter, blue elite and grunt, by themselves.
Posted: Wed Mar 17, 2004 5:24 pm
by PRiMoiCoN
because the hunter fuel rod gun looks a little bit different from the fuel rod gun
Posted: Wed Mar 17, 2004 6:20 pm
by Blackcat109
oh, and how do you make the plasma rifle have the model of the RL but custom skin?
Posted: Thu Mar 18, 2004 12:05 pm
by PRiMoiCoN
why dont you just give the rocket launcher a custom skin and swap the projectiles???is that what you wanted??
Posted: Fri Mar 19, 2004 4:53 pm
by Blackcat109
no, not what i wanted. in my new mod i want both the normal RL,
and i want to make the plasma rifle turn into something a lot like but adjust it in HMT to be like a nuke.
also if anyone has a PPF with panels in sidewinder i would appreciate it.

Posted: Sat Mar 20, 2004 11:32 am
by PRiMoiCoN
well your gunna have to model the plasma rifle to look like the rocket launcher.....or you could rebuild the map and try to make it have two rocket launchers.....i havent tried it but i think it works ..you just have to make sure the names are different
Posted: Sat Mar 20, 2004 12:19 pm
by Beastman
u cant have two different models of one item unfortunatly
Posted: Sat Mar 20, 2004 12:41 pm
by PRiMoiCoN
but what if you kept the models the same....like mono did in the library with the nuke launcher
Posted: Sat Mar 20, 2004 3:26 pm
by Blackcat109
oh and when i skin the ghost or shee it has a tint of purple even though there isn't any in the img when i skin
Posted: Sat Mar 20, 2004 6:42 pm
by PRiMoiCoN
im pretty sure thats because thats the color of how it reflects