Textures Are Not Correct in Milkshape
Posted: Thu Jul 27, 2006 9:53 am
I extracted the assault rifle model and skin from bloodgultch using HMT 3.5 and I imported them into milkshape. I saved the DDS as a JPG so i can see what it looks like with its texture in Milkshape. However this happens when i go to apply the skin.
http://putfile.com/pic.php?pic=main/7/2 ... .jpg&s=f10
How can I get it to look like the model ingame with its skin correctly placed?
http://putfile.com/pic.php?pic=main/7/2 ... .jpg&s=f10
How can I get it to look like the model ingame with its skin correctly placed?