adding raw data
adding raw data
can anyone help me add raw data to a map file. Because I need to add a modle and i have isolated its raw data i just don't know where to place it.
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Re: adding raw data
Sure just put eof before injecting the bitmap and that adds it to the end of bitmaps.mapTiamat wrote:can anyone help me add raw data to a map file. Because I need to add a modle and i have isolated its raw data i just don't know where to place it.
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ok... this is how it goes. I'll answer your question, but I don't know if it'll help you.
There are 2 types of raw model data. Indices, and Vertices. Vertices describe each vertex of the model, and indices organize them into triangles. There are two blocks: vertices, and indices. If you want to add model data, you simply paste in your new model's vertices at the end of the vertex block, and you paste in the new model's indices at the end of the index block. This is the reason we have magic - so that we can change how much data comes before the meta, without fudging up the offsets or reflexives.
There are 2 types of raw model data. Indices, and Vertices. Vertices describe each vertex of the model, and indices organize them into triangles. There are two blocks: vertices, and indices. If you want to add model data, you simply paste in your new model's vertices at the end of the vertex block, and you paste in the new model's indices at the end of the index block. This is the reason we have magic - so that we can change how much data comes before the meta, without fudging up the offsets or reflexives.