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[Final] FN P90

Posted: Mon Jul 24, 2006 1:06 pm
by TomClancey
Here is my 2nd model ever made. An FN P90. (My fave gun in thw world).

Here are some clay renders:
Image
Image
Image
Image
And a wireframe (not sure y u need it but i got it anyway)
Image

EDIT: I rehosted the images on photobucket and not image shack. So the images will be bigger, but not much

EDIT2: Polygon count is 1852.

Posted: Mon Jul 24, 2006 1:19 pm
by [cc]z@nd!
can we get some higher res pictures?

oh, by the way: SEXY.

Posted: Mon Jul 24, 2006 1:32 pm
by TomClancey
they are hi res, just stupid Image shack scaled em down. Alot.

Posted: Mon Jul 24, 2006 1:59 pm
by gh0570fchurch
That's a nice low-poly model. Great job.

Posted: Mon Jul 24, 2006 2:03 pm
by TomClancey
tyvm, i will be working on models in the future once i can figure out wat to make.

Posted: Mon Jul 24, 2006 2:32 pm
by flyinrooster
Man Tom, you've gotten really good. Maybe i would too if i had time to model =p. Now all you need is a decent skin and its awesome.

Posted: Mon Jul 24, 2006 3:00 pm
by TomClancey
thanks, i jsut need to find a skinner, cus my skinning skills suck...alot. Well if anyone wants to skin my model for me.

Email me @ [email protected]
AIM me @ crazyturtle

Posted: Mon Jul 24, 2006 9:35 pm
by rossmum
That's very nice, but FN2000 > P90 :P

Posted: Tue Jul 25, 2006 12:14 am
by SnaFuBAR
rossmum wrote:That's very nice, but FN2000 > P90 :P
indeed. and you'll find one in my mod >__>. great for a second :) good work, keep it up.

Posted: Tue Jul 25, 2006 4:48 am
by TomClancey
ok thanks guys, and ill look into that FN2000

Posted: Tue Jul 25, 2006 6:11 am
by cooldude5990
great job for a 2nd model, keep it up

Posted: Tue Jul 25, 2006 7:07 am
by TomClancey
thanks guys for all your comments, but is there anything i missed or need to improve upon?

Posted: Tue Jul 25, 2006 4:04 pm
by cooldude5990
smoothing and maybe fix the boxyness around the mag area in the front, but do more models thats fine for your secound

Posted: Thu Jul 27, 2006 10:39 am
by jereminion
wow nice, want me to import it into halo 2 so you can see what it looks like? probibly for smg

Posted: Mon Jul 31, 2006 2:48 pm
by TomClancey
i dk i guess pm me and ill give the .max file. If you need it compileed and animated amd everything then screw it.