Possible to import UTED maps into 3D Max?
Posted: Sat Jul 22, 2006 5:10 pm
Is it possible for me to design a map in UTED (Unreal 2004 editor) and import it in 3D Max so I can save it as a Halo 1 map?
Sounds really complicated but I've seen similar things for other programs. I know how to use UTED and I can make a map from scratch, but 3D Max I wouldn't have the slightest clue.
If I can just get the UTED map into 3D Max, that'll be a great start. I don't need textures or lighting or anything, I just want the basic model.
Thanks.
Sounds really complicated but I've seen similar things for other programs. I know how to use UTED and I can make a map from scratch, but 3D Max I wouldn't have the slightest clue.
If I can just get the UTED map into 3D Max, that'll be a great start. I don't need textures or lighting or anything, I just want the basic model.
Thanks.