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CE Base

Posted: Tue May 30, 2006 7:48 pm
by JK-47
I dont know if im going to work on it more or not.

I did make sure that no faces overlapped, I did that by placing (for this example, well say the cylindars holding the bridge) the cylindar there, then i cloned it and kept it in the exact same spot, then I did a Boolean on one of the cylindars, so the cloned one would stay in the exact same spot as the regular one.

Anyways, heres some pictures, I put the halo reference models there to show you how big the base is (oh, and its untextured, so if i release the model, people can choose thier own textures):

Image

Image

Image

Image

Image

Image

Posted: Tue May 30, 2006 7:50 pm
by testofskill
That is nice

CHECK YOUR PM

Posted: Tue May 30, 2006 7:54 pm
by JK-47
testofskill wrote:That is nice

CHECK YOUR PM
I checked it, and thanks :)

Posted: Tue May 30, 2006 8:16 pm
by SnaFuBAR
needs lots more work. i'm willing to give you some pointers, if you accept the fact that it needs to look a lot better and has no design to it.

Posted: Tue May 30, 2006 9:32 pm
by maca_ยง
Why's the tank on the roof?

Anyway it looks alright, a bit boxy :/.

Posted: Tue May 30, 2006 10:54 pm
by JK-47
[quote="maca_

Posted: Wed May 31, 2006 12:50 am
by rossmum
I like the idea. Could do with some more stuff though.

Posted: Wed May 31, 2006 4:37 am
by Reaper Man
ugh... looks like u spent 5 mins doin that... i know thats how long it would take me

Posted: Wed May 31, 2006 11:26 am
by JK-47
Reaper Man wrote:ugh... looks like u spent 5 mins doin that... i know thats how long it would take me
Actually maybe an hour. Im pretty new on doing things that have an indoor thing to them so what really took me the most time was doing the inside of the base. I never do things that take 5 minutes though, if it takes me 5 minutes to do something, its not even worth doing.
I'm proud of my base, and I'm sorry if i'm not the greatest modeler in the world. Besides, I'm still working on it, thats why I havent posted a link for the download yet.

Posted: Wed May 31, 2006 12:04 pm
by Excal
Err.... it has potential?... That's about all I can say about it... - -

Posted: Wed May 31, 2006 12:05 pm
by JK-47
Excal wrote:Err.... it has potential?... That's about all I can say about it... :x
Lawl, this is really my first base that isnt just a ramp.

Posted: Wed May 31, 2006 12:53 pm
by Caboose{SE}
looks to basic

Posted: Wed May 31, 2006 1:25 pm
by Driv3r
i like it

Posted: Wed May 31, 2006 5:35 pm
by [SF]Mech
I see many errors in that model, i mean prim collision.
:lol:

Posted: Wed May 31, 2006 5:42 pm
by JK-47
[SF]Mech wrote:I see many errors in that model, i mean prim collision.
:lol:
That would mean? Ive never really added a collision model and put any of my things into halo, I just like modeling. If you are worried about overlapping faces, don't, I already said I took care of it.

Posted: Wed May 31, 2006 7:03 pm
by Excal
Image

Those looks like open edges to me. And I bet there are a lot more around there.

Posted: Wed May 31, 2006 9:56 pm
by rossmum
Reaper Man wrote:ugh... looks like u spent 5 mins doin that... i know thats how long it would take me
Reaper, don't be snotty... and you've been modelling bases a LOT longer, so of course you could do it a lot faster...

Posted: Wed May 31, 2006 11:00 pm
by JK-47
Excal wrote:Image

Those looks like open edges to me. And I bet there are a lot more around there.
Oh crap....