Page 1 of 1

My second model (AK-47, Avtomat Kalasjnikov)

Posted: Sun May 14, 2006 2:30 am
by citruspers
Hi all,

i just wanted to show off my second model, and see what you guys (and girls) think.
I know it is very low poly, but that is because i will try to get in-game.

please rate, and give some advice/constructive critisism:

*click for a larger picture*

Image
Image
Image
Image
Image
Image

Posted: Sun May 14, 2006 2:43 am
by rossmum
You've got the general shape right, but you can add a hell of a lot more detail to it. To get it into Halo, anywhere up to about 4500 is fine. Also, the front sight, forend and trigger guard need some reshaping because they look a bit... deformed.

Posted: Sun May 14, 2006 2:56 am
by citruspers
LOL, i heard 1000 vertices was the maximum for a halo model, and mine is 800 :)

*loads up max to add more detail*

Posted: Sun May 14, 2006 3:45 am
by rossmum
It can go higher than 6000 actually, but it's best to stay below 4500.

Posted: Sun May 14, 2006 9:27 am
by Caboose{SE}
its not to great but its actualy rather more accuate then i've seen other peoples "first ak model"

Posted: Sun May 14, 2006 10:18 am
by p0lar_bear
You can put a good amount of polygons on a FP gun model.

Just make sure you cut polies and abuse the Optimize modifier for thirdperson LOD models.

Posted: Sun May 14, 2006 11:46 am
by RaVNzCRoFT
It looks like you started with a model of a pistol, and then you added on to it. It's not bad, but it could definitely use some more detail.

Posted: Sun May 14, 2006 12:31 pm
by cooldude5990
rossmum wrote:It can go higher than 6000 actually, but it's best to stay below 4500.
Even 4500 is really high

Try to get bigger renders i can hardly see it

Posted: Sun May 14, 2006 12:33 pm
by citruspers
RaVNzCRoFT wrote:It looks like you started with a model of a pistol, and then you added on to it. It's not bad, but it could definitely use some more detail.
I used a reference picture and plane-modeled everyting, except the barrel, for which i used a tube.

thx everyone for the feedback :)

I will soon post my updated model (when it's finished :) )

Posted: Mon May 15, 2006 6:45 am
by The_Hushed_Casket
RaVNzCRoFT wrote:It looks like you started with a model of a pistol, and then you added on to it. It's not bad, but it could definitely use some more detail.
The AK-47 handle is in reality somewhat pistol-esque.
Image

Posted: Mon May 15, 2006 9:39 am
by citruspers
cooldude5990 wrote:
rossmum wrote:It can go higher than 6000 actually, but it's best to stay below 4500.
Even 4500 is really high

Try to get bigger renders i can hardly see it
I made big renders, but i saved them in a very high quality accidentally :P
I will convert them

Posted: Mon May 15, 2006 10:07 am
by Grave
yeah could use some more detail im not really a ak-47 fan though

Posted: Mon May 15, 2006 10:09 am
by citruspers
me neither, but it looked like a good rifle to model (plenty of pics)

Posted: Mon May 15, 2006 11:59 am
by Caboose{SE}
2 most over used models, ak47, M4/M16...even though i put them in my map >_<

Posted: Mon May 15, 2006 12:00 pm
by citruspers
allright, next time i'll do a luger :P