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Changing size

Posted: Fri Apr 28, 2006 2:36 pm
by butter34
My question is. Is it possible to change the size of a model. For instance take a 500 by 500 by 250 size object or level and make it bigger.

Posted: Fri Apr 28, 2006 2:53 pm
by Classic
In what?
3DS Max?
Without recompiling it?

Please explain what you want to do a little more clearly.

Posted: Fri Apr 28, 2006 3:14 pm
by butter34
Ok I want to take a model of something that i made and make it bigger using 3ds max 8. Um I also dont no why you would need to recompile but I just want to expand the size of the model.

Posted: Fri Apr 28, 2006 3:28 pm
by FleetAdmiralBacon
you would still need to recompile it.
Someone could make a program that opens gbxmodels and multiplies every coordinate by X where X is a value you enter.
That would resize things...

Posted: Fri Apr 28, 2006 3:30 pm
by Classic
butter34 wrote:Ok I want to take a model of something that i made and make it bigger using 3ds max 8. Um I also dont no why you would need to recompile but I just want to expand the size of the model.
Just use the uniform scale tool.

Posted: Fri Apr 28, 2006 3:34 pm
by FleetAdmiralBacon
You would still have to re-compile it.

Posted: Fri Apr 28, 2006 3:38 pm
by Classic
FleetAdmiralBacon wrote:You would still have to re-compile it.
Of course. I'm just telling him how to esily unifomily make sonething bigger.

Posted: Fri Apr 28, 2006 9:03 pm
by butter34
Where do you find the uniform scale tool in 3ds max 8

Posted: Mon May 01, 2006 8:59 am
by butter34
Yo guys thanks for the help I found everything and It worked perfectly. Just one more question dose anybody no where I can find a good Stargate Atlantis model ? Again Thanks!

Posted: Mon May 01, 2006 9:23 am
by Classic
Try here http://www.turbosquid.com/Search/Index. ... y/stargate

Just be warned some of the good ones cost money.

Posted: Mon May 01, 2006 3:38 pm
by butter34
Ya dude those are pretty cool and actualy I think Ill actualy buy a couple of those but what I mean is atlantis itself the actual thing.