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Bitmaps not showing up after radiosity!!!

Posted: Wed Apr 19, 2006 9:03 am
by butter34
Why is it that my bitmaps dosent show up after I do a radiosity of a quality of 0. Im using the example metal from tutorial 512x512 and I added a uvw map. I cant figure out whats rong. 8)

Posted: Wed Apr 19, 2006 10:50 am
by KiwiBird
After you do the Radiosity thing just type radiosity_save and hit enter, then your textures will show up.

Posted: Wed Apr 19, 2006 1:41 pm
by butter34
Ya I know I do that to but the bitmaps still dosent show up. It just comes up as white.

Posted: Wed Apr 19, 2006 2:42 pm
by Caboose{SE}
!

>_< shaders!!!

did you get something like

can not find shader for"blah"
select shader type
1
2
3
4
ect..

somethin like that

Posted: Thu Apr 20, 2006 9:50 am
by butter34
Usualy I do but this time I dont think I did.

Posted: Thu Apr 20, 2006 10:50 am
by Caboose{SE}
if thats what you got then thats probably why they're white

Posted: Sat Apr 22, 2006 2:17 am
by germaNNoob
Caboose{SE} wrote:if thats what you got then thats probably why they're white
If U had that error for this map and pressed a key the map will load the wrong shader. Search the shader that has been created auomatically and delete it. refer the map toyour own shaders. i think that should help