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Start to finish: how to import Halo 2 maps into 3ds max.HELP

Posted: Fri Apr 14, 2006 3:28 pm
by punkgamr13
Ok... I'm sure many people will complain about this post because "its everywhere" but I just cant find EXACTLY what I need, and I HAVE searched. All I want to know is ALL the steps and software (and how to use the software) needed to take a model from Halo 2 and import it into Max. I see several programs like Blitzkreig, but I don't know exactly what to do... you have every right to call me a n00b. lol.
Just to be safe in my description, I need to import a whole map into Max, textured and everything (preferably) so I can have aerial views of all the maps for me to draw strategies (for my clan) on.
If you don't want to explain it (probably again) then please at least link me to the topics.
Have a nice day! :P

Posted: Fri Apr 14, 2006 4:23 pm
by p0lar_bear
There is a Halo 2 BSP converter floating around somewhere by Jahrain.

Posted: Sat Apr 15, 2006 5:53 pm
by Kurroda
Yeah but you need to extract the tag, can u do that with hekplus last time i tried i dint let me extract halo 2 tags.

Posted: Sun Apr 16, 2006 10:56 am
by punkgamr13
umm... whats that do exactly? i told u i was a noob at this. lol

Posted: Tue May 09, 2006 5:46 pm
by -Laser-
A BSP converter takes the BSP of a map and converts it into a format which can be imported into 3ds max

Posted: Tue May 16, 2006 6:17 pm
by punkgamr13
how do i get the bsp?

Posted: Tue May 16, 2006 7:55 pm
by Reaper Man
by ripping the scenario_bsp >_> yeesh

Posted: Sat May 20, 2006 2:09 pm
by punkgamr13
WITH WHAT? yeesh.

Posted: Sun May 21, 2006 4:06 am
by Patrickssj6
p0lar_bear wrote:There is a Halo 2 BSP converter floating around somewhere by Jahrain.

Posted: Sat May 27, 2006 6:18 pm
by punkgamr13
I wrote:umm... whats that do exactly? i told u i was a noob at this. lol
and where might i find this?... and ive looked.

Posted: Wed May 31, 2006 1:56 pm
by leorimolo
entity halo 2 downloads in files section

Posted: Wed May 31, 2006 3:29 pm
by JK-47