Modeling Pelican...

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
shade





Posts: 14
Joined: Fri Feb 20, 2004 12:40 pm

Modeling Pelican...

Post by shade »

Can this be done? ive tried and failed...help please
Shade
EasyB





Posts: 8
Joined: Tue Feb 24, 2004 12:58 pm

Post by EasyB »

everything can be modeled if you have the skills, tools and patience.
however, like i've heard on this forum, getting it in halo might be a little more tricker (if all possible)
shade





Posts: 14
Joined: Fri Feb 20, 2004 12:40 pm

Post by shade »

i got the pelican in, but whenever i try to model it (Even if i move just one verticy) and im done, i try to import it into Hmt then it glitches and gives me some non-exception error...
Shade
Beastman




Articulatist 500

Posts: 1125
Joined: Tue Dec 09, 2003 9:08 am

Post by Beastman »

what program are u tryin to use
New Age





Posts: 615
Joined: Sat Feb 07, 2004 5:46 am

Post by New Age »

well you will be able to modle anything anything once HEK comes out...
and it is possible to get it back in the game.. here i have some links... at least when it is done in gmax... and im not sure if it can be done in 3ds max 6+
note: you have to have milkshpe to eport anything into halo..

the links : http://www.halomods.com/forums/viewtopic.php?t=1680
http://www.halomods.com/forums/viewtopic.php?t=1888

EDIT: 2nd link does not work anymore... srry.. but first one does
Yippy-kye-yay Mother Fucker
shade





Posts: 14
Joined: Fri Feb 20, 2004 12:40 pm

Post by shade »

:shock: :shock: Long tut...if i gave you the milkshape model would you do it for me?...you will be named as a aprtner in the mod...im stuck with making a sherman tank for it...
Shade
Post Reply