knife model

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Kurroda





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knife model

Post by Kurroda »

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its one of my attempts at plane modeling thought i would stick to somthing simple sept i didnt use any reference pics for this
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halohacker





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Post by halohacker »

its pretty good just looks like it needs a little more detail :D
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Kurroda





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Post by Kurroda »

yes i no but i am going to work on skinning if i could just get my hands on some gun models
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Cuda




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Post by Cuda »

cool. My kitchen knife :P
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Post by Pie »

Make it sharper, more intimidating, and give it a serrated edge.

Then I'll give advice :lol:
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Patrickssj6




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Post by Patrickssj6 »

Pie wrote:Make it sharper, more intimidating, and give it a serrated edge.

Then I'll give advice :lol:
First make a knife...then advice
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Kurroda





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Post by Kurroda »

Patrickssj6 wrote:
Pie wrote:Make it sharper, more intimidating, and give it a serrated edge.

Then I'll give advice :lol:
First make a knife...then advice
i made a knife???
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Post by Patrickssj6 »

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Thats not a knife.If you used Milkshape you have an excuse but otherwise just no :wink:
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Kurroda





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Post by Kurroda »

well yes it is a knife?? i am a noob at modeling
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[cc]z@nd!




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Post by [cc]z@nd! »

make the blade shiny. right now it's just kinda so-so
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
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Post by Patrickssj6 »

Get Gmax or 3ds max. :D
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Kurroda





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Post by Kurroda »

i have 3dsm i dint do that in milkshape i never said i did you just made that up that i did
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Patrickssj6




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Post by Patrickssj6 »

But why isn't it a render?
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Post by nifebender »

ill bend it!
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SnaFuBAR





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Post by SnaFuBAR »

there's no excuse for it to be so badly proportioned. use references. look at tutorials.

good luck, work hard.
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Kurroda





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Post by Kurroda »

thats what i am doing man i am but i thought i would just mess around and try somting with out references
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Post by p0lar_bear »

Royal wrote:thats what i am doing man i am but i thought i would just mess around and try somting with out references
That is a very dumb idea. Even people who create brand-new weapons for a game make countless concept sketches, blueprints, etc to use as references when modeling.

Nice try, but it fails. Needs lots more work.

All modeling starts on paper. Or Photoshop.
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Post by )))))034((((( »

p0lar_bear wrote:
Royal wrote:thats what i am doing man i am but i thought i would just mess around and try somting with out references
That is a very dumb idea. Even people who create brand-new weapons for a game make countless concept sketches, blueprints, etc to use as references when modeling.

Nice try, but it fails. Needs lots more work.

All modeling starts on paper. Or Photoshop.
ya bout that i agree. make every model count, acutally think about what ur doin when u create the model. F [work on it. create, dont screw around]
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Post by rossmum »

p0lar_bear wrote:
Royal wrote:thats what i am doing man i am but i thought i would just mess around and try somting with out references
That is a very dumb idea. Even people who create brand-new weapons for a game make countless concept sketches, blueprints, etc to use as references when modeling.

Nice try, but it fails. Needs lots more work.

All modeling starts on paper. Or Photoshop.
I've made decent-looking guns without thinking at all about them, just making it up as I go...
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Post by Darkstorm995 »

It doenst hurt to try out new things people even if it ends up sucking bigtime
out of 1 good model i make i probably made about 2 bad ones.
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