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plane modeling in gmax
Posted: Mon Mar 06, 2006 11:45 am
by Kurroda
i have 3dsm but it always shuts off and says dont send or send error report so any way i have gmax but i cant find out how to insert vertexs so i am asking is plane modeling possible in gmax
Posted: Mon Mar 06, 2006 12:32 pm
by Grunt Rebel
I am a noob but im pretty sure there isnt a insert vertex button in gmax. People have told me that plane modeling is possible in gmax though. Mabye there is a gmax equivelent to insert vertex? Not sure. Sorry.
Posted: Mon Mar 06, 2006 12:45 pm
by Kurroda
man because my 3dsm is being stupid
Posted: Mon Mar 06, 2006 1:34 pm
by Pie
If your 3dsmax is legit, it should have no problems.
Posted: Mon Mar 06, 2006 1:41 pm
by Kurroda
it never had problems on my old pc ill try and reinstall it
Posted: Thu Mar 09, 2006 7:47 pm
by boo_diddly
ah, you caught the gmax mapper at the right*ish* time.
first what you want to do *if you want to know...* is crate a plane under the create>Standard Primitives tab. Now convert it to an editable mesh *either: right click and go under convert to:> Editable mesh :--~--: Modify tab>Modifier list>Mesh Editing - Edit mesh* after that go under the vertex button *the three red dots* and click on create to create vertecies.
Posted: Thu Mar 09, 2006 7:48 pm
by Kurroda
so it doesnt have to be an editable poly
Posted: Thu Mar 09, 2006 7:59 pm
by boo_diddly
you can have it as the editably mesh, poly, or patch. I perfer to use the mesh becuse it it the most flexable *to me*
Posted: Thu Mar 09, 2006 8:53 pm
by SnaFuBAR
poly has less lines to deal with. when you need a line, just cut. you don't need to use mesh. poly is lower poly.