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MS3D to Halo
Posted: Tue Feb 24, 2004 8:46 pm
by rabid_pizza08
How do I import a model to halo? I dont' wannt screw it up, so I saved my MilkShape 3D 1.70 RockLaunch and am waiting for fruther assistance. Would anyone mind if they could help me into bringing my MS3D to BG for example?
Posted: Wed Feb 25, 2004 5:15 pm
by Relentless
You need to export it as a .obj file, then import it with HMT3. The only problem is that you have to have all the same number of vertices and vertices.
Posted: Wed Feb 25, 2004 5:18 pm
by Demonic Spartan
Open HMT3.
Find [mod2]PC Models.
Click on the model that you want to import.
Click Import Model. Click Yes on the following prompt, if there is one.
Then, if it says you can't import it, it's because it doesn't have the same amount of vertices as the original model.
Posted: Fri Feb 27, 2004 10:55 pm
by EqUiNoX
then why the hell did u post it here????....wow... *COUGH* SPAM *COUGH*